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Accursed
Accursed.jpg
Hellbourne.png Hellbourne
Attributes
Strengthlogo.gif 23 Agilitylogo.gif 17 Intelligencelogo.gif 26
(+2.7) (+1.5) (+2.0)
Stats
Level 1 16 25
Health 587 1385 2183
Mana 338 754 1222
Damage 54-56 96-98 138-140
Armor 3.5 6.86 11.34
Attack Speed 0.67 0.8 1
Movement Speed 300
Magic Armor 5
Base Health Regen 1.00
Attack Range 150 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.45/0.55
Turn Rate 450


Info[]

Role:  
Melee
5
Carry
2
Support
4
Lore:  
Many have speculated as to what great, damned warrior now lives in torment within the burning armor that marches alongside the Hellbourne army. The Accursed, as he is known, screams in agony as he brings fiery devastation to his foes, but his actions seem driven more by a desire to find oblivion than by malice.

Abilities[]

Cauterize
[ Q ]
Accursed Cauterize.jpg
Cast Time: 0.3 / 0.4 seconds
Target Unit All Other Units
Type - Magic
At the cost of some of his own Health, Accursed bursts the air around a target, dealing damage to them if they are an enemy or healing them if they are an ally.
Range: 700
Mana Cost: 75
Cooldown: 6 seconds
Deals 100/150/200/250 Magic Damage to enemy units or heals allied units for 100/150/200/250 Health. Deals 50/75/100/125 Magic Damage to self.
It's a love/hate kinda thing.
 
Notes
  • The self-damage can be used to deny yourself.
  • Accursed Sear.jpg Sear interaction: Targeting an ally applies Burning Strikes and targeting an enemy applies Sear.
  • Bypasses Magic Immunity on ally heroes.


Fire Shield
[ W ]
Accursed Fire Shield.jpg
Cast Time: 0.15 / 0.55 seconds
Target Unit Ally Units
Type - Magic
Accursed covers a friendly unit in a shield of flames protecting them from damage and removing harmful effects. If the shield is damaged to its breaking point, it will explode, dealing Magical damage to nearby enemies equal to that of the damage absorbed.
Range: 700
Mana Cost: 100/105/110/115
Cooldown: 18/15/12/9 seconds
Removes most debuffs and stuns, then applies Fire Shield to target for 15 seconds.
Here, wear this!
 

Fire Shield Effects
110/140/170/200 damage shield. Once full amount is absorbed, damages enemies in 700 radius for 110/140/170/200 Magic Damage.

Notes
  • Absorbs post-mitigation damage.
  • The shield does not explode if it expires via timer or is dispelled.
  • Re-applying Fire Shield to an already shielded unit will refresh the duration and shield health.
  • Bypasses Magic Immunity on ally heroes.
  • Accursed Sear.jpg Sear interaction: Applying Fire Shield applies Burning Strikes and the explosion will apply Sear.


Sear
[ E ]
Accursed Sear.jpg
Cast Time: 0 / 0 seconds
Self Position Enemy Units
Type - Magic
Radius: 400
Mana Cost: 60
Cooldown: 24/22/20/18 seconds
Passively causes your attacks and abilities to apply Sear to enemies for 2 seconds or Burning Strikes to allies for 4.5 Seconds.

Activate to create a Searing Flame on the ground for 4 seconds, dealing 10/20/30/40 Magic Damage per second to enemies and Healing yourself for 8/12/16/20 + 0.4/0.6/0.8/1% of your Max Health per second.

Enemies affected by Sear have their Movement Speed slowed by -5/-10/-15/-20%. Allies who attack a target afflicted with Sear gain Burning Strikes.

Allies affected by Burning Strikes gain 10/20/30/40 Attack Speed and 10% Movement Speed.

I'M MELTING!
 

Sear Effects
5/10/15/20% Movement Slow
When attacked, applies Burning Strikes to attacker for 4.5 seconds.

Burning Strikes Effects
+10/20/30/40 Attack Speed
+10% Movement Speed

Notes
  • When attacking, Sear is applied before the attack connects, so Accursed will gain Burning Strikes after his first attack.
  • Accursed Sear.jpg Sear interaction: Standing on Searing Flame applies Burning Strikes to self and Sear to enemy units.


Flame Consumption (Burning Consumption)
[ R ]
Accursed Flame Consumption.jpg
Cast Time: 0 / 0 seconds
Self
Accursed summons a powerful fire tornado around himself which, when fueled with damage, causes him to regain his life.
Cooldown: 60 seconds
Removes debuffs and applies Protective Flames to self for 3/4/5 (5/6/7) seconds. May be cast while silenced or stunned.
Give me fuel, give me fire, give me that which I desire!
 

Protective Flames Effects
100% of damage taken converted to Health

Notes
  • Disjoints projectiles on cast.
  • Flame Consumption does not heal from direct Health removal (i.e. Blood Chalice.jpg Blood Chalice, Insanitarius.jpg Insanitarius).
  • Amount healed is equal to post-mitigation damage.
  • Accursed Sear.jpg Sear interaction: Applies Burning Strikes to self.


Alt Avatars[]

Accursed Alt Avatars
Accursed.jpg
Throwback Accursed

100 Gold coins.png
750 Silver coins.png
Sub Zero Accursed.jpg
Sub Zero Accursed

250 Gold coins.png
500 Silver coins.png
Diseased Accursed.jpg
Diseased Accursed

390 Gold coins.png
2500 Silver coins.png
Accursed.jpg
POG Accursed

100 Gold coins.png
750 Silver coins.png
Green Knight.jpg
Green Knight

390 Gold coins.png
2500 Silver coins.png
Abaddon.jpg
Abaddon
Icon Three Judges.png
400 Gold coins.png
3000 Silver coins.png
Lord of Locusts.jpg
Lord of Locusts

390 Gold coins.png
2500 Silver coins.png
Rahwana.jpg
Rahwana
Icon Holiday Edition.png
450 Gold coins.png
3500 Silver coins.png
Laboratory Accursed.jpg
Laboratory Accursed
Icon Cyber.png
550 Gold coins.png

General Noroi.jpg
General Noroi
Icon The Bloodwar Brood.png
500 Gold coins.png

[Edit] [Edit Info]

Changelog[]

Version 4.8.6

  • Accursed Fire Shield.jpg Fire Shield
    • Mana Cost reduced from 100/110/120/130 to 100/105/110/115.
  • Accursed Sear.jpg Sear
    • Activate to create a Accursed Sear.jpg Searing Flame on the ground for 4 seconds, dealing 10/20/30/40 Magic Damage per second to enemies and Healing to self for 8/12/16/20 + 0.4/0.6/0.8/1% Max Health of self per second.
    • Has 24/22/20/18 seconds Cooldown, 60 Mana Cost, and 400 Radius.

Version 4.4.4

Version 4.0.0

  • Base Intelligence increased from 21 to 26.
  • Magic Armor decreased from 6 to 4.
  • Armor decreased from 4.38 to 3.5.

Version 3.6.0

  • Accursed Cauterize.jpg Cauterize
    • Cast action time decreased from 500ms to 300ms.
  • Accursed Fire Shield.jpg Fire Shield
    • Cast action time decreased from 500ms to 150ms.

Version 3.2.3

Version 3.2.0

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.

Version 2.0.34

  • Attach Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 2.0.30

Version 2.0.14

Version 1.0.18

Version 1.0.7

  • Accursed Cauterize.jpg Cauterize
    • Range from 750 to 700
  • Accursed Fire Shield.jpg Fire Shield
    • Casting range from 400 to 350
    • Mana cost from 100/105/110/115 to 100/110/120/130

Version 1.0.3

  • Accursed Fire Shield.jpg Fire Shield
    • Now dispels stuns again.
  • Accursed Flame Consumption.jpg Flame Consumption
    • No longer triggers automatically below 400hp.
    • Must be cast manually. (Stuns, silences etc. now prevent the ult from triggering.)
    • Staff of the Master functionality: can be cast while silenced.

Version 0.3.0.2

Version 0.1.63

Version 0.1.50

Version 0.1.47

Version 0.1.45

Version 0.1.42

Version 0.1.30

  • Accursed Cauterize.jpg Cauterize
    • Cooldown lowered from 7s to 6s.
  • Accursed Fire Shield.jpg Fire Shield
    • Now type magic, cannot be cast on magic immune targets.
  • Accursed Sear.jpg Sear
    • Buffs Accursed on the first attack.

Version 0.1.23



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