Arcane Bomb | ||||||||||
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Information | ||||||||||
Location | Supportive | |||||||||
Type | Strength Agility Intelligence Activatable | |||||||||
Stats | +150 Max Health +180 Max Mana | |||||||||
Notes | Can double-activate | |||||||||
Cost | 1900 (900) | |||||||||
Recipe | ||||||||||
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Description[ | ]
Deals damage to non-hero units.
Can be double-activated to spawn the explosion on top of self.
Stock: 1 (Initial) / 1 (Max)
Restock Time: 6 minutes (Initial) / 15 minutes (Ongoing)
Activation[ | ]
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Notes |
Changelog[ | ]
- New component buildup: Blood Ruby (550 ) + Ether Jewel (450 ) + Recipe (900 ) = 1900 Total
- Total cost was increased from 1650 .
- No longer grants 4 Strength, 4 Agility and 14 Intelligence.
- Now passively grants 150 Max Health and 180 Mana.
- Damage mechanic against illusions changed from Direct Health Removal to True Damage.
- Illusions can now only receive a maximum of 80% of their Max Health as damage.
- Bonus Magic Damage dealt to enemy player-controlled-non-hero units reduced from 40% of the target's Max Health to 30% of the target's Max Health.
- Still deals the base 150 Magic Damage to enemy player-controlled-non-hero units.
- Now has new Stock mechanics in the store:
- Initial stock of 1.
- Item is only purchaseable after the 6-minute mark.
- Refreshes at a rate of 1 stock every 15 minutes.
- Maximum of 1 stock available in the store at any given time.
- True Damage mechanics dealt to enemy illusions changed.
- Previously:
- Target enemy illusion receives 900 True Damage or 75% of their Max Health, whichever is higher.
- After this patch:
- Target enemy illusion receives 500 True Damage or 50% of their Max Health, whichever is higher.
- Each enemy illusion affected spawns an invisible arcane shockwave of 600 radius that only affects other enemy illusions in the area, making them receive 200 True Damage or 15% of their Max Health, whichever is higher.
- i.e. a Behemoth Shockwave echo effect only for enemy illusions.
- Recipe Cost reduced from 210 to 110 .
- Total Cost reduced from 1750 to 1650 .
- Recipe Cost reduced from 250 to 210 .
- Total Cost reduced from 1790 to 1750 .
- Radius increased from 400 to 600.
- Now deals 75 Magic Damage to heroes.
- Magic Damage dealt to enemy non-player-controlled units increased from 100 to 150.
- Magic Damage dealt to enemy player-controlled non-hero units changed from 50% of the target's Max Health to 150 + 40% of the target's Max Health.
- Now also grants Clearvision in the target area for 2.5 seconds.
- Against enemy illusions, now removes 900 Health or 75% of the target's Max Health (whichever is higher), instead of dealing 900 Magic Damage.
- Health Removal in this manner is lethal.
- Instead of dealing 900 Magic Damage, now deals 50% of the target's Max Health if the target is an enemy player-controlled non-hero unit.
- Added (new item).
- Ported from PBT.
Items | |||||
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Basic Items | Supplies | Accessories | Weapons | Relics | Legendary |
Recipe Items | Initiation | Supportive | Protective | Combative | Morph Attack |
Other Items | Boss Drops | Removed Items | Obsolete Items | Debug Item | |