Info
Lore: | Balphagore's gluttonous love of corpses draws him to wherever the Hellbourne's atrocities are at their worst. Armed with an array of dark powers, this daemon is not to be trifled with when hungry -- and Balphagore is always hungry. |
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Abilities
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Volatile Minion | |
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Stats | |
Duration | 8 seconds |
Combat Type | Melee |
Health | 300/450/600 |
Health Regen | 0.25 |
Damage | 25/45/85-30/50/90 |
Armor | 0 |
Magic Armor | 0 |
Movement Speed | 400 |
Sight Range | 1200/800 |
Attack Range | 100 (Melee) |
Missile Speed | Instant |
Base Attack Time | 1.25 |
Attack Animation | 0.35/0.65 |
Turn Rate | 450 |
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Minion
Minion | |
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Stats | |
Duration | 35 Seconds |
Combat Type | Melee |
Health | 275/350/425/500 |
Health Regen | 0.25 |
Damage | 20/30/40/50 |
Armor | 0 |
Magic Armor | 4 |
Movement Speed | 400 |
Sight Range | 1200/800 |
Attack Range | 100 (Melee) |
Missile Speed | Instant |
Base Attack Time | 1.25 |
Attack Animation | 0.35/0.65 |
Turn Rate | 450 |
Gold | 10/13/18/20 |
Experience | 20 |
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Alt Avatars
Balphagore Alt Avatars | ||||||||||||||||||
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[Edit] [Edit Info] |
Changelog
- Regurgitate
- Magic Damage per second increased from 30/55/80/105 to 40/60/85/110.
- Corpse Conversion
- Attack Damage increased from 17/27/34/43-18/30/40/49 to 20/30/40/50.
- Max Health increased from 250/325/400/475 to 275/350/425/500.
- Movement Speed Slow per charge increased from 1/2/3/4% to 2/3/4/5%.
- Minions no longer become Immobilized or Disarmed for 0.5 seconds when spawned.
- Hell on Newerth
- Base Magic Damage increased from 200/250/300 to 250/300/350.
- Magic Armor decreased from 5 to 4.
- Armor increased from 2.38 to 3.1.
- Regurgitate
- Cone angle for hitting enemies in front of self increased from 100 to 120 degrees
- Demonic Pathogen
- Now grants 1 charge to Hell of Newerth every 0.5 seconds for every enemy hero affected
- If Hell of Newerth is on cooldown, reduces its cooldown by 1 second in the same interval instead
- Now grants 1 charge to Hell of Newerth every 0.5 seconds for every enemy hero affected
- Corpse Conversion
- Cast action time lowered from 300 to 200 ms
- Hell on Newerth
- Amount of charges given for nearby enemy spell casts reduced from 0.75 times the percentage of mana spent to 0.5 times the percentage of mana spent
- Now has a static 90 second cooldown at all 3 stages instead of 35/60/120
- Now always slows and spawns Volatile minions regardless of charges (instead of in stages)
- Now deals a base amount of 200/250/300 Magic Damage
- Charges now increase the damage by 1/2/3 per charge up to a maximum of 300/450/600 total Magic Damage (100 charges max)
- While on cooldown, now reduces the cooldown by 1 second for every 50 mana spent by nearby enemy heroes
- Volatile Minion health changed from 350 to 300/450/600
- Demonic Pathogen
- Duration rescaled from 1/2/3/4 to 2/2.5/3/3.5
- Damage rescaled from 60 to 40/50/60/70
- (Total Damage: 60/120/180/240 -> 80/125/180/245)
- Corpse Conversion
- Minions Magic Armor increased from 3 to 4
- Minions can no longer attack towers when Balphagore is not near them
- Regurgitate
- Given a linger time of 0.5s on the damage portion (the slow part already had it)
- Damage decreased from 40/65/90/115 to 30/55/80/105
- (the total amount of damage becomes roughly the same total damage because of the linger)
- Demonic Pathogen
- Manacost reduced from 115/125/135/145 to 105/110/115/120
- Corpse Conversion
- Corpses required reduced to 3/6/9/12
- 3 gives you 2 minions
- Health regen reduced from 1.25 to 1
- This is a part of a global change to all melee heroes.
- Hell on Newerth
- Charges gained from enemy spellcasts increased from 60% to 75% of the enemy Manacosts
- Health regen increased from 0.25 to 1.25 health per second
- This is a part of a global change to all melee heroes.
Version 2.0.34
- Attach Range now 128 units
- This is a part of a global change to all melee heroes.
- Demonic Pathogen
- can now be clicked again to immediately spread silence, but the original target becomes unsilenced
- Hell on Newerth
- Exploding Minions will now explode when they expire naturally
- Strength Gain decreased from 3.1 to 2.72.7
- Hell on Newerth
- Damage:
- (Lvl 1) decreased from 200/300/400 to 175/250/325
- (Lvl 2/3) decreased from 350/450/550 to 300/375/450
- Effects:
- (Lvl 2/3) Hell Snare decreased from 6s to 4s.
- (Lvl 3) Volatile Minions Damage decreased from 150/225/300 to 125/200/275
- When ultimate is in cd you no longer gain charges when enemies cast spells near you, instead you decrease the cd of your ultimate by 1s per spell cast
- Damage:
- Movement Speed increased from 290 to 295
- Hell on Newerth
- Will no longer reset to zero after dying with Token of Life
- Corpse Conversion
- Will no longer consume gadgets. Om nom nom.
- Hell on Newerth
- Cast time reduced to 0s
- Expanding ring now moves with Balphagore
- Expansion time to max distance reduced by 300ms
- Base Armor lowered by 2.
- Demonic Pathogen
- Silence Duration increased from 1/1.5/2/2.5 to 1/2/3/4.
- Magic Damage decreased from 100/s to 60/s.
- Corpse Conversion
- Cooldown reduced from 30 to 20s.
- Gold bounty from minions reduced from 21/26/36/41g to 10/13/18/20g
- Magic armor increased to 3.
- Hell on Newerth
- Now starts to lose charges after 30s of not receiving any charges.
- Charge gain per 1% enemy mana increased from 50% charges to 60'%' charges
- Hell on Newerth
- Minions from his ult now die if the target dies.
- Hero Added
Legacy Abilities
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Trivia
- Balphagore was one of two Dev Heroes ever released, the other hero being Gauntlet.
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