Barbed Armor
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Information
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Location |
Protective
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Type |
Intelligence
Damage
Armor
Activatable
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Stats
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+12 Strength +15 Damage
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Cost
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2200 (800)
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Recipe
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Components
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Item
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Builds into
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Description[]
When activated, applies Barbed to self for 4 seconds.
Effects[]
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Mana Cost: 25 Cooldown: 40 seconds
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Applies Barbed to self for 4 seconds.
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Barbed Effects
Returns 80% of damage taken
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Notes
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- Reflects pre-mitigation damage the same type as the received damage type.
- Gadgets are not affected by Barbed Armor.
- In Blitz Mode, cooldown is changed to 40 seconds (8 seconds after cooldown reduction is calculated) and Barbed lasts 3.5 seconds.
- In Midwars, Barbed lasts 3 seconds.
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Changelog[]
Version 4.9.1
- Duration reduced from 5 seconds to 4 seconds.
- Returned Damage type is now the same as the received damage type.
- Returned Damage percentage increased from 65% to 80%.
- Cooldown increased from 30 seconds to 40 seconds.
Version 4.9.0
- Returned Damage is now based on pre-mitigation damage (rather than post-mitigation damage).
- Returned Damage reduced from 80% to 65% of the pre-mitigation damage received.
Version 4.8.6
- Cooldown reduced from 40 seconds to 30 seconds.
Version 4.7.3
- Cooldown increased from 30 seconds to 40 seconds.
- Mid Wars change only: Duration reduced from 5 seconds to 3 seconds.
Version 4.7.2
- Certain gadgets will now be affected by Return Damage.
- This specifically reintroduces because
Steam Turret.
- The amount of damage taken will be 1/12th of the
Steam Turret Health (instead of 1/3 of the
Steam Turret Health previously).
Version 4.5.5
- Visual glow colour on its active effects has been changed from yellow to red to differentiate it from the Shrunken Head visuals.
- Activation sound has been updated to be more prominent.
Version 4.5.4
- Gadgets will no longer be affected by Barbed Armor.
Version 4.1.4
- Recipe cost increased from 600
to 800
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- Total cost increased from 2000
to 2200
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- Strength bonus reduced from 15 to 12.
- Cooldown increased from 20 to 30 seconds.
Version 4.1.0
Version 3.8.5
- For Blitz Mode only:
- Cooldown changed from 4 seconds to 8 seconds (accounted for after the Blitz Mode cooldown reduction).
- Duration decreased from 5 seconds to 3.5 seconds.
Version 2.5.18
Version 2.2.4
- No longer breaks channeling when used.
Version 0.1.65
Version 0.1.65
- Fixed to actually return 80% damage (was returning 75%)
Version 0.1.63
- Cooldown increased to 20 seconds from 15 seconds.
- Damage returned reduced to 80% from 100%.
Version 0.1.60
- Barbed Armor will now return damage from a pseudo-Pet or Gadget to the owner of the pet instead
Version 0.1.42
- Now returns damage in True Damage.
Version 0.1.23
- Fixed Barbed Armor not returning damage from abilities.