Barbed Armor

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Barbed Armor
Barbed Armor.jpg
Information
Location Icon Protective.png Protective
Type Filter Intelligence.png Intelligence
Filter Damage.png Damage
Filter Armor.png Armor
Filter Activatable.png Activatable
Stats +12 Strength
+15 Damage
Cost 2200 (800)
Recipe
Components Item Builds into
Punchdagger (500)
Bolstering Armband (450)
Bolstering Armband (450)
Recipe.png
Barbed Armor.jpg


Description[edit | edit source]

When activated, applies Barbed to self for 4 seconds.

Effects[edit | edit source]

Self
Mana Cost: 25
Cooldown: 40 seconds
Applies Barbed to self for 4 seconds.
 

Barbed Effects
Returns 80% of damage taken

Notes
  • Reflects pre-mitigation damage the same type as the received damage type.
  • Gadgets are not affected by Barbed Armor.
  • In Blitz Mode, cooldown is changed to 40 seconds (8 seconds after cooldown reduction is calculated) and Barbed lasts 3.5 seconds.
  • In Midwars, Barbed lasts 3 seconds.


Changelog[edit | edit source]

Version 4.9.1

  • Duration reduced from 5 seconds to 4 seconds.
  • Returned Damage type is now the same as the received damage type.
  • Returned Damage percentage increased from 65% to 80%.
  • Cooldown increased from 30 seconds to 40 seconds.

Version 4.9.0

  • Returned Damage is now based on pre-mitigation damage (rather than post-mitigation damage).
  • Returned Damage reduced from 80% to 65% of the pre-mitigation damage received.

Version 4.8.6

  • Cooldown reduced from 40 seconds to 30 seconds.

Version 4.7.3

  • Cooldown increased from 30 seconds to 40 seconds.
  • Mid Wars change only: Duration reduced from 5 seconds to 3 seconds.

Version 4.7.2

  • Certain gadgets will now be affected by Return Damage.
  • This specifically reintroduces because Engineer Steam Turret.jpg Steam Turret.
    • The amount of damage taken will be 1/12th of the Engineer Steam Turret.jpg Steam Turret Health (instead of 1/3 of the Engineer Steam Turret.jpg Steam Turret Health previously).

Version 4.5.5

  • Visual glow colour on its active effects has been changed from yellow to red to differentiate it from the Shrunken Head visuals.
  • Activation sound has been updated to be more prominent.

Version 4.5.4

  • Gadgets will no longer be affected by Barbed Armor.

Version 4.1.4

  • Recipe cost increased from 600 Gold.png to 800 Gold.png.
    • Total cost increased from 2000 Gold.png to 2200 Gold.png.
  • Strength bonus reduced from 15 to 12.
  • Cooldown increased from 20 to 30 seconds.

Version 4.1.0

Version 3.8.5

  • For Blitz Mode only:
    • Cooldown changed from 4 seconds to 8 seconds (accounted for after the Blitz Mode cooldown reduction).
    • Duration decreased from 5 seconds to 3.5 seconds.

Version 2.5.18

  • Can now be disassembled.

Version 2.2.4

  • No longer breaks channeling when used.

Version 0.1.65

Version 0.1.65

  • Fixed to actually return 80% damage (was returning 75%)

Version 0.1.63

  • Cooldown increased to 20 seconds from 15 seconds.
  • Damage returned reduced to 80% from 100%.

Version 0.1.60

  • Barbed Armor will now return damage from a pseudo-Pet or Gadget to the owner of the pet instead

Version 0.1.42

  • Now returns damage in True Damage.

Version 0.1.23

  • Fixed Barbed Armor not returning damage from abilities.


Items
Basic Items Icon Supplies.png Supplies Icon Accessories.png Accessories Icon Weapons.png Weapons Icon Relics.png Relics Icon Legendary.png Legendary
Recipe Items Icon Initiation.png Initiation Icon Supportive.png Supportive Icon Protective.png Protective Icon Combative.png Combative Icon Morph Attack.png Morph Attack
Barbed Armor.jpg
Barbed Armor
Other Items Boss Drops Removed Items Obsolete Items Debug Item