Bottle
A simple empty bottle that can be filled with healing water or magical runes.
Information
Location
Supplies
Type
Consumable Regeneration Activatable
Cost
650
Recipe
Components
Item
Builds into
Description [ ]
When activated, restores 135 Health and 80 Mana over 3 seconds. Must be filled at the Well or by picking up Runes .
Bottle is not filled when taken to the well by a Courier .
Effects [ ]
Cooldown: 0.5 seconds
Restores 135 Health and 80 Mana on self over 3 seconds.
Bottle Effects
+45 Health Regeneration +26.6666 Mana Regeneration Dispelled upon taking Damage from player-controlled units or boss.
Notes
The Bottle stores up to 3 charges.
Right clicking a Rune (or using an empty Bottle on it) will store the Rune in your Bottle.
Stored Runes will be automatically used 2 minutes after storing. If you are dead when the timer expires, the Rune is effectively wasted.
A Merrick Rune will automatically be used when attempting to store it with Bottle.
Once a Rune is used, the Bottle will be set to 3 charges.
Gallery [ ]
Changelog [ ]
Version 4.9.0
Damage from sources that are non-boss, non-player controlled (NPC) neutral creeps (when not owned by a player) no longer dispel the effect while it is active.
Version 4.8.4.1
Merrick's Rune is now automatically consumed when attempting to store it with Bottle .
This change allows Bottle to capture a major rune without having to worry about using Merrick's Rune from their Bottle before capturing a major rune.
Version 4.7.0
Cost increased from 600 to 650 .
Version 4.6.1
Health restored per sip increased from 125 to 135.
Mana restored per sip reduced from 125 to 80.
Version 4.5.1
Healing and Mana restored reduced from 150 to 125 per sip.
Version 4.5.0
Total Health and Mana restored per sip increased from 100 to 150.
Version 4.1.4
Total Health restored per sip decreased from 135 to 100.
Total Mana restored per sip increased from 70 to 100.
Version 3.1.0
Can now right click Runes to automatically fill your bottle with the Rune
If you already have a Rune bottled, will use the rune normally instead
Will bottle a rune if you right click it regardless of how full the Bottle is. Charges left in the Bottle are lost
You can bottle a Rune by right clicking it while the Bottle is on cooldown
Version 2.1.4
Bottle is no longer refilled when held by a Courier
Version 2.0.14
Renamed to Bottle of Tears for now =]
Version 1.0.15
Courier now refills to 2/3 instead of full
Version 1.0.5
Double Damage will now correctly last 45 seconds instead of 30 seconds when used out of a bottle
Version 0.1.47
Will now automatically consume the rune it holds 2 minutes after picking it up, even if the bottle is passed to another
Version 0.1.41
Can now only be used by heroes