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Dawnbringer
Dawnbringer.jpg
Better than Ashbringer
Information
Location Icon Morph Attack.png Morph Attack
Type Filter Strength.png Strength
Filter Agility.png Agility
Filter Intelligence.png Intelligence
Filter Booster.png Booster
Filter Damage.png Damage
Filter Modifier.png Modifier
Stats +18 Strength
+18 Agility
+18 Intelligence
+15 Damage
+25 Attack Speed
+3 Mana Regeneration
+12% Movement Speed
Modifiers Firebrand, Freeze, Magic Lifesteal Modifier
Notes Can Disassemble
Cost 6600
Recipe
Components Item Builds into
Firebrand (2200)
Icebrand (2200)
Lightbrand (2200)
Dawnbringer.jpg


Description[]

This item contains Freeze Modifier, Magic Lifesteal Modifier, and Searing Modifier. Those modifiers are exclusive and do not stack with other respective modifiers.

This item's Movement Speed bonus does not stack with itself, Geometer's Bane, Firebrand, Searing Light or Frostburn.

Effects[]

Passive
+15% Magic Lifesteal (5% vs. non-hero units)


Non-Returned, non-DoT Damage applies a stacking Searing modifier, dealing 15 Magic Damage every second per stack for 3 seconds by a maximum of 2 stacks.

Passively applies a 30% Movement Speed Slow on attack for 3 seconds. Only slows by 15% when wielded by ranged heroes.

 
Notes


Changelog[]

Version 4.9.3.1

  • Bonus Mana Regeneration per second reduced from 4.5 to 3.

Version 4.9.3

  • Searing Damage-over-Time (DoT) effect reduced from 18 to 15 Magic Damage per second per charge.
  • Max charges for Searing reduced from 3 to 2.
    • This reduces the overall Searing Damage by ~45%.
  • Movement Speed Slow reduced from 40%/20% to 30%/15% if its wielder is Melee/Ranged, respectively.

Version 4.9.1

  • The Searing state is no longer applied in a 200 radius.

Version 4.9.0

  • Movement Speed Slow increased from 35% to 40% for Melee wielders.
  • Now also grants 15% non-DoT Magic Damage Lifesteal (5% against non-hero units).
  • Searing effect is now also applied by non-Returned, non-DoT Damage.
  • Searing effect's Magic Damage per second per charge increased from 16 to 18.

Version 4.8.5

  • Melee effect will now be prioritized over the Ranged effect on the slow state if different sources apply the state.

Version 4.7.2

  • No longer passively grants 36% Magic Lifesteal.
  • Now has a new Searing Modifier: auto-attacks apply a stacking 16 Magic Damage per second for 3 seconds in a 200 radius around the target (max of 3 stacks).

Version 4.5.4

  • Mana Regeneration lowered from 5 to 4.5.
  • Magic Lifesteal increased from 30% to 36%.
  • Non-hero Magic Lifesteal increased from 10% to 16%.

Version 4.5.2

  • Instead of granting +24% Spell Damage vs. non-hero units, now grants +30% Magic Lifesteal (10% vs. non-hero units).
    • This is a Magic Lifesteal modifier and will not stack with other Magic Lifesteal modifiers.

Version 4.3.0

  • Now applies a static 35% Movement Speed slow for 3 seconds. Only slows by 20% when wielded by a ranged hero.

Version 4.1.0

Version 4.0.0

  • Removed the bonus Damage based on the Mana Cost of the last spell cast.
  • Now grants 24% extra Spell Damage vs non-hero units.

Version 3.8.0

  • Searing DoT removed.
  • Damage increased from 12 to 15.
  • Movespeed multiplier decreased from 16% to 10%.
  • Movespeed slow per charge increased from 6% to 8%.
  • Movespeed slow max charges increased from 4 to 5.
  • Passive: when casting any spell, 40% of its Mana Cost is dealt as bonus Damage on your next attack.

Version 3.4.0

  • Maximum Movement Slow charge increased to 4 from 3.
    • Maximum Movement Slow increased to 24% from 18%.

Version 3.3.0

  • Damage decreased to +12 from +15.
  • Mana Regeneration decreased to +5 from +6.
  • Searing DoT per charge changed to 10 True Damage from 16 Magic Damage.

Version 2.6.23

  • Added.


Items
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