From a lost scout's journal: This visage of a great horned beast, imposing in stature and ornately bejeweled, descends to us a representative of an unknown druidic sect of beasts. At his behest lesser creatures of the forest fall under command, and when his bow is raised a foe shall fall.
The Emerald Warden is a ranged semi-carry that depends heavily on using high attack and spell range to kite and decimate opponents from afar. He specializes in finding hiding enemy heroes with Hunter's Command and Summon Gawain.
[ Q ]
Cast Time: 0.3 / 0.5 seconds
Type - Magic
Fire a powerful arrow at a target, dealing damage and silencing it.
Range: 700 Mana Cost: 60/70/80/90 Cooldown: 10 seconds
Deals 60 + 100/110/120/130% of your Attack Damage as Magic Damage to the target and Silences it for 1/2/3/4 seconds.
Summon an uncontrollable wolf that seek out the nearest hero in range, including those in fog, damaging, slowing and revealing them on collision.
Radius: 2000 Mana Cost: 80/95/110/125 Cooldown: 16 seconds
Summons up to 2 wolves that chase the 2 closest enemy heroes within radius. Wolves can be seen through fog.
The wolf will charge at its target when it is close to it. On impact, deals 90/155/220/285 Magic Damage (0.75x if target is not visible) and applies a 20% Movement Speed Slow for 4 seconds. Target is also Sighted and Revealed for this duration.
"Lesser creatures, heed my call!"
Wolves do not track Stealthed units.
The wolves moves at 522 Movement Speed, and when within 300 units of its target, it will charge at it with 1200 speed.
Only allies can see the wolf through fog. Enemies can only see the wolf if it is in vision.
[ E ]
Cast Time: 0.3 / 0.7 seconds
Grow an invisible Overgrowth at a target location, entangling enemies that trigger it.
Range: 650 Radius: 175 Mana Cost: 75 Cooldown: 10 seconds
Creates an Overgrowth at target position. Overgrowth take 1.5 seconds before it becomes active on its own. Afterwards, the Overgrowth is Stealthed.
Enemies who step on the Overgrowth will trigger it, revealing itself and entangling enemies in a 175 radius for up to 1.5/2/2.5/3 seconds while it is alive. Enemies take 60/70/80/90 Magic Damage per second (1.5x against non-hero units) and are Immobilized while entangled.
Up to 2/3/4/5 Overgrowths may be placed at a time. Overgrowths provide 400 day and night vision, last for 5 minutes and take 2 hits to destroy. You may attack your own Overgrowth to trigger it and entangle enemies around it, including while being armed.
"Flora protect me."
Grants a sub-ability that reveals and entangles around the nearest, already active Overgrowth.
Overgrowths activate and when an enemy unit steps within 175 units of it, and entangles enemies within 175 units of it.
Overgrowths take 1 hit to destroy if it has not revealed itself. Once it reveals itself and entangles enemy units, it takes 2 hits to destroy.
The number of active Overgrowths are displayed as charges.
Overgrowths cannot blocks neutral camps from spawning.
Gawain channels a storm that damages 2 or more heroes for up to 4 seconds. The storm deals 50 Magic Damage per second and slows Movement Speed by 30% and Reveals enemies for 8 seconds. Persists upon leaving the storm.
"Gawain, use Emerald Storm!"
Channels for 4 seconds, dealing 50 Magic damage per second in a 500 radius area up to 400 range.
Gawain will not cast Emerald Storm if there is only one enemy hero within range.