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Nomad
Nomad
Legion Legion
Attributes
Strengthlogo 18 Agilitylogo 22 Intelligencelogo 20
(+2) (+3) (+2.2)
Stats
Level 1 16 25
Health 492 1100 1784
Mana 260 715 1196
Damage 54-58 101-105 146-150
Armor 2.58 9.16 15.46
Attack Speed 0.71 0.95 1.25
Movement Speed 300
Magic Armor 5
Base Health Regen 1.00
Attack Range 150 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.33/0.67
Turn Rate 450

Nomad is a melee agility hero in Heroes of Newerth.

Info[ | ]

Lore: The battle-hardened hunter of a hundred clashes first appeared on a dusky eve, a lone messenger and executioner to the Legion from vast desert wastes. Rumored to serve no one, and not unlike the very Sand Wraith he hunts, the Nomad's stern and offsetting demeanor has yet to gain him the trust of Legion soldiers. Nonetheless, his eagle-like reflexes and the swiftness with which he swings his gargantuan blade have made believers of heathens yet.
 
  The Nomad is a hit-and-run style carry that is highly dependent on trickery and good reflexes. He is highly dependent on Mirage Strike, which allows him to either send an image or himself charging at an enemy. The additional elusiveness provided by Sandstorm and Edge Counter make him a powerful foe in the right hands.

Abilities[ | ]

Sandstorm
[ Q ]
Nomad Sandstorm
Cast Time: 0 / 0 seconds
Self
On command, the Nomad envelops himself and nearby allies with a cyclone of sand, granting them with increased speed and invisibility while slowing enemies.
Radius: 300
Mana Cost: 75
Cooldown: 24/20/16/12 seconds
Summons a Sandstorm around you for 4 seconds. The Sandstorm applies Sand Veil to allies and Sand Blasted to enemies.
Now you see us...
 

Sand Veil Effects
+8/12/16/20% Movement Speed
Stealth with 0.5 second fade time
Unitwalking

Sand Blasted Effects
15/20/25/30% Movement Slow

Notes
  • Attacking or using abilities or items does not remove Stealth.


Mirage Strike
[ W ]
Nomad Mirage Strike
Target Unit Enemy Units
Learning Mirage Strike grants you True Strike and Mirage Strike, allowing you to confuse your enemies with illusions of yourself. True Strike causes you to charge and grant bonus Attack Speed, and Mirage Strike causes an illusion to charge and grant you stealth.

Cooldown is refreshed upon enemy death within 500 units.

Range: 550
Mana Cost: 90
Cooldown: 16/14/12/10 seconds
Causes you or an illusion to charge at target unit. While charging, grants 600 Movement Speed, Unitwalking, and Buildingwalking, and provides 300 day and night vision around the target and Reveals it. Charge is cancelled if you issue another command, become Stunned, immobilized, or restrained, or be more than 1750 units from the target.

Upon reaching the target, attacks the target with 80/120/160/200 bonus Physical Damage and grants 20/40/60/80 Attack Speed for 3 seconds if you used True Strike. Mirage Strike deals 40/60/80/100 bonus Physical Damage instead, and grants Stealth with 0 second fade time and Unitwalking for 3 seconds on cast.

Hit and run!
 
Notes
  • Cooldown is shared between Mirage Strike and True Strike.
  • While charging, you or your illusion's gains +600 Movement Speed, Unitwalking, and Buildingwalking.
  • Provides 300 vision around your target while charging for either ability.


True Strike
[ W ]
Nomad True Strike
Cast Time: 0 / 0 seconds
Target Unit Enemy Units
The Nomad charges recklessly at an opponent, inflicting heavy damage and unleashing a flurry of attacks.
Range: 550
Mana Cost: 90
Cooldown: 16/14/12/10 seconds
Charges at target unit. While charging, grants 600 Movement Speed, Unitwalking, and Buildingwalking, and provides 300 day and night vision around the target and Reveals it. Charge is cancelled if you issue another command, become Stunned, immobilized, or restrained, or be more than 1750 units from the target.

Upon reaching the target, attacks the target with 80/120/160/200 bonus Physical Damage and grants 20/40/60/80 Attack Speed for 3 seconds.

Run!
 


Mirage Strike
[ E ]
Nomad Mirage Strike
Cast Time: 0 / 0 seconds
Target Unit Enemy Units
The Nomad sends an illusion to charge an opponent in his stead, inflicting heavy damage.
Range: 550
Mana Cost: 90
Cooldown: 16/14/12/10 seconds
Applies Stealth with 0 second fade time and Unitwalking for 3 seconds, and creates an uncontrollable illusion to charge at target unit. While charging, it gains 600 Movement Speed, Unitwalking, and Buildingwalking, and provides 300 day and night vision around the target and Reveals it.

Upon reaching the target, the illusions attacks it with 40/60/80/100 bonus Physical Damage. The illusion expires after charge completes, after 3 seconds, or it becomes Stunned, immobilized, or restrained. The illusion takes and deals 100% damage.

Run!
 


Wanderer
[ E ]
Nomad Wanderer
Passive
A master of movement, the Nomad's blade gains strength as he contemplates his next move against an opposing hero.
Gain a charge for every 10 distance travelled. Maximum of 100 charges.

With at least 20 charges, your next attack consumes all charges stored and deals a Critical Strike for 0.003/0.006/0.009/0.012x damage per charge, up to a 1.3/1.6/1.9/2.2x Critical Strike. If you have less than 20 charges, attacking adds 25 charges.

Attacking a creep uses half your charges instead.

There is no sanctuary.
 
Notes
  • Attacking a non-hero unit with less than 20 charges will not grant 25 charges.


Edge Counter
[ R ]
Nomad Edge Counter
Cast Time: 0 / 0 seconds
Self
Blink and you might miss it. The Nomad responds to a threat with a deadly show of force, nullifying the next attack or spell cast attempt on him and sending a massive shockwave at the assailant.
Range: 875
Mana Cost: 100/125/150
Cooldown: 60/50/40 seconds
Enters a counter state for 1 second, becoming immobilized. The first enemy hero that damages or uses an ability or item on you during this state will be nullified, removing debuffs and Stuns for yourself, and counter with a shockwave towards that hero.

The shockwave travels 1000 units and deals 250/450/650 Magic Damage on impact and Stuns for 2 seconds.

Grants 20% Damage Reduction for the next 5 seconds on expiration, propagating to illusions you spawn while active.

Atemi Nage > Reppuken
 
Notes
  • The shockwave has a radius of 200.
  • Nomad can use items while Edge Counter is active.


Alt Avatars[ | ]

Nomad Alt Avatars
Nomaddin
Nomaddin

250 Gold coins
500 Silver coins
Shaka Nomad
Shaka Nomad

250 Gold coins
500 Silver coins
Red Raja
Red Raja

390 Gold coins
1500 Silver coins
Elly Nomad
Elly Nomad
Icon Community Avatar
390 Gold coins
2500 Silver coins
Exterminator Nomad
Exterminator Nomad
Icon Iron Legion
400 Gold coins
3000 Silver coins
Eskinomad
Eskinomad

390 Gold coins
2500 Silver coins
Diligence
Diligence
Icon 7 Heavenly Virtues
800 Gold coins

Zhang Fei
Zhang Fei

390 Gold coins
2500 Silver coins
Hang Jebat
Hang Jebat
Icon Gold Collection
600 Gold coins

Trophy Nomad
Trophy Nomad
Icon War Effort
Quests Only
Bloodstorm
Bloodstorm

390 Gold coins
2500 Silver coins
Punk Nomad
Punk Nomad
Icon Punk
Punk Play Exclusive
HoNWorld Nomad
HoNWorld Nomad

450 Gold coins

Songkran Nomad
Songkran Nomad
Icon Songkran 2018 Icon Limited Edition
450 Gold coins
3500 Silver coins
Songkran Nomad (EN)
Songkran Nomad (EN)
Icon Songkran 2018 Icon Limited Edition
420 Gold coins
3000 Silver coins
[Edit] [Edit Info]

Changelog[ | ]

Version 4.10.0

  • Nomad Edge Counter Edge Counter
    • Damage Reduction decreased from 20/25/30% to 20%.

Version 4.9.1

  • Strength Growth increased from 1.8 per level to 2 per level.
  • Agility Growth increased from 2.8 per level to 3 per level.
  • Intelligence Growth increased from 2 per level to 2.2 per level.
  • Nomad Edge Counter Edge Counter
    • On expiration, now grants 20/25/30% Damage Reduction for the next 5 seconds.
    • This state propagates to illusions he spawns while active.

Version 4.8.2

  • Strength Growth reduced from 2 per level to 1.8 per level.
  • Agility Growth reduced from 2.9 per level to 2.8 per level.
  • Intelligence Growth reduced from 2.2 per level to 2 per level.

Version 4.7.3

  • Nomad Mirage Strike Mirage Strike
    • Bonus Physical Damage reduced from 50/70/90/110 to 40/60/80/100.

Version 4.7.2

  • Nomad Mirage Strike Mirage Strike
    • Bonus Physical Damage dealt reduced from 60/80/100/120 to 50/70/90/110.
  • Nomad Edge Counter Edge Counter
    • Magic Damage reduced from 250/500/750 to 250/450/650.

Version 4.5.3

  • Agility gain per level increased from 2.6 to 2.9.
  • Nomad Wanderer Wanderer
    • Critical Hit multiplier decreased from 1.4/1.8/2.2/2.6 to 1.3/1.6/1.9/2.2.
  • Nomad Edge Counter Edge Counter
    • Magic Damage increased from 200/350/500 to 250/500/750.
    • Stun duration decreased from 2/2.5/3 seconds to 2 seconds.

Version 4.5.0

  • Nomad Wanderer Wanderer
    • Critical hit multiplier increased from 1.4/1.6/1.8/2.0x to 1.4/1.8/2.2/2.6x.
  • Nomad Edge Counter Edge Counter
    • Magic Damage increased from 200/310/420 to 200/350/500.

Version 4.4.2

  • Base Attack Time (BAT) increased from 1.5 to 1.7.

Version 4.1.5

Version 4.0.0

  • Magic Armor decreased from 5.5 to 5.
  • Nomad Edge Counter Edge Counter
    • Shockwave travel distance increased from 875 units to 1000 units.

Version 3.7.0

  • Nomad True Strike True Strike
    • True Strike now sets Nomad's Movement Speed to 600 until he hits the target
  • Nomad Mirage Strike Mirage Strike
    • Mirage Strike now sets the illusion's Movement Speed to 600 until it hits the target

Version 3.1.0

  • Nomad Edge Counter Edge Counter
    • Cooldown increased from 60/45/30 to 60/50/40 seconds

Version 2.6.243

  • Nomad Sandstorm Sandstorm
    • Ally Movespeed increased from 5/10/15/20% to 8/12/16/20%
    • Enemy Movespeed decreased from -7/-14/-21/-28 to -15/-20/-25/-30%
  • Nomad Mirage Strike Mirage Strike
    • Damage increased from 40/60/80/100 to 60/80/100/120
  • Nomad Wanderer Wanderer
    • Critical damage now works on creeps. You lose only half of your charges from creeps

Version 2.5.203

  • Health Regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.5.143

  • Nomad Sandstorm Sandstorm
    • Movement Speed Slow increased from 5/10/15/20% to 7/14/21/28%
  • Nomad Mirage Strike Mirage Strike
    • True Strike bonus damage increased from 60/100/140/180 to 80/120/160/200
    • Mirage Strike bonus damage reduced from 60/100/140/180 to 40/60/80/100

Version 2.2.03

  • Health Regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.
  • Added building-walking to him when invisible so that Nomad & his illusion won't get stuck on buildings
  • Fixed Mirage Strike not playing the sound for the enemy
  • Fixed an issue where Nomad was attacking at a closer range than 128 with his True Strike ability
  • Fixed his ZING! sound so it plays if he uses True Strike at point-blank range

Version 2.0.34/35

  • Attach Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 2.0.24

  • Fixed Nomad's third level of Nomad Sandstorm Sandstorm giving 1500% MS

Version 2.0.23

  • Hero Added


Legacy Abilities[ | ]

Nomad was originally a non-selectable hero that could only be accessed via console command, and was not intended to be officially playable. See Nomad/Beta for details.


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Low Resolution Ranged All Solo Jungle Carry Support Initiator Ganker Pusher
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