No city is more pious in its worship of Sol than Arasunia, and no man is more fervent among its zealous citizens than the Witch Slayer. Although he is viewed with uncertainty by the Beast shamans and human sorcerers in the Legion, his combat prowess and holy powers make him a mighty ally. Wielding a musket and a bladed icon of Sol, he not only can hold his own in battle, but also can sap his enemy's strength and turn any ground into sacred territory.
The Witch Slayer has one of the most complete suites of disables and damage spells in Newerth. Best played as a support, the Witch Slayer can both initiate fights with Graveyard and end them with Silver Bullet.
Abilities[ | ]
Graveyard
[ Q ]
Cast Time: 0.3 / 0.2 seconds
Target Dual
Organic Enemy Units
Type - Magic
Most at home on holy ground, the Witch Slayer creates a temporary Graveyard in front of himself. Enemy units caught in its creation suffer the consequences.
Range: 500 Mana Cost: 100/120/140/160 Cooldown: 12 seconds
Creates a Graveyard for 700 units in the target direction. Any enemies hit will fly into the air for 0.5 seconds and are stunned for 0.8/1.2/1.6/2 seconds when they land, taking 100/160/210/260 Magic Damage.
It's your funeral.
Notes
Graveyard has a touch radius of 150, and can hit units up to 850 units away.
The initial 0.5 second knockup is a non-reducible stun.
Stuns for a total of 1.3/1.7/2.1/2.5 seconds.
Graveyard is the only Target Dual ability where the range does not match the maximum distance. This was done intentionally to compensate for the projectile speed.
Miniaturization
[ W ]
Cast Time: 0 / 0.85 seconds
Target Unit
Enemy Units
Type - Magic
The Witch Slayer has mastered the use of the gem socketed into his glove, letting him shrink an enemy, rendering them useless for a short time.
Range: 500 Mana Cost: 90/120/150/180 Cooldown: 25/21/17/13 seconds
Applies Miniaturization to the target enemy for 2/2.5/3/3.5 seconds, settings its base Movement Speed to 100.
Mine's bigger!
Miniaturization Effects
Disarmed Silenced Perplexed Smaller! Base Movement Speed set to 100.
Applies Power Drain to target for duration of the channel. The Witch Slayer gains mana equal to the mana drained.
Instantly kills illusions.
I'm just going to borrow this!
Power Drain Effects 25/50/75/100 mana drained per second
Notes
Power Drain is cancelled if target unit moves more than 900 units away from Witch Slayer.
Steals up to 100/200/300/400 Mana.
Silver Bullet (Heavenly Blast)
[ R ]
Cast Time: 0.3 / 0.55 seconds
Target Unit
Enemy Units
Type - Magic (Superior Magic)
With no other option left, the Witch Slayer fires a Silver Bullet (Heavenly Blast) from his gun at the target enemy. The impact usually leaves them in many small pieces.
Range: 700 Mana Cost: 180/340/500 Cooldown: 120/85/50 seconds
Deals 550/750/950 (750/950/1150) Superior Magic Damage to target.
Nothing can save her now except for Silver Bullets!