Heroes of Newerth Wiki
Grimoire of Power
Grimoire of Power.jpg
Grimoire of the Rift.
Location Icon Combative.png Combative
Type Filter Strength.png Strength
Filter Agility.png Agility
Filter Intelligence.png Intelligence
Filter Regeneration.png Regeneration
Stats +10 Strength
+10 Agility
+30 Intelligence
+4 Mana Regeneration
Modifiers Magic Lifesteal, Searing Modifier
Cost 5200 (900)
Components Item Builds into
Lightbrand (2200)
Blessed Orb (2100)
Grimoire of Power.jpg


This item contains Magic Lifesteal Modifier and Searing Modifier. Those modifiers are exclusive and do not stack with other respective modifiers.

Cooldown Reduction only reduces Ability's Cooldown and does not stack with itself.


+20% Magic Lifesteal (7% vs. non-hero units)

Non-Returned, non-DoT Damage applies a stacking Searing modifier, dealing 30 Magic Damage per second per stack for 3 seconds by a maximum of 3 stacks.

+20% Ability Cooldown Reduction


Mana Cost: 100
Cooldown: 75 seconds
Applies Spell Enchantment to self for 15 seconds.

Spell Enchantment Effects
+30% Spell Damage


Version 4.10.0

  • Intelligence bonus increased from 26 to 30.
  • Mana Regeneration increased from 3 to 4.


  • Cooldown reduction now only applies to Abilities (i.e. not Items).
  • Cooldown changed from 72 seconds (after the previous cooldown reduction to items) to 75 seconds.

Version 4.9.2

  • Recipe cost reduced from 1100 Gold.png to 900 Gold.png.
    • Total cost reduced from 5400 Gold.png to 5200 Gold.png.
  • Active effect has been reworked: Activate to grant +30% Spell Damage to self for 15 seconds.

Version 4.9.1

  • The Searing state is no longer applied in a 200 radius.
  • Debuff Reduction and Stun Reduction state duration reduced from 1 seconds to 0.6 seconds.
  • Recipe Cost increased from 700 Gold.png to 1100 Gold.png.
    • Total Cost increased from 5000 Gold.png to 5400 Gold.png.
  • Can no longer be activated while Perplexed or under a Forced Order effect (e.g. Legionnaire.jpg Legionnaire's Legionnaire Taunt.jpg Taunt).
  • Cooldown increased from 70 seconds to 90 seconds (becomes 72 seconds after its own cooldown reduction mechanic).
  • Now applies an Activation Modifier state for 2 seconds, which prevents other Activation Modifiers from being applied while active.
  • Now uses an Activation Modifier (i.e. this cannot be active at the same time as Shrunken Head.jpg Shrunken Head or Void Talisman.jpg Void Talisman).

Version 4.9.0

  • Searing effect is now also applied by non-Returned, non-DoT Damage.
  • Recipe Cost reduced from 800 Gold.png to 700 Gold.png.
    • Total Cost reduced from 5100 Gold.png to 5000 Gold.png.
  • Magic Damage Lifesteal no longer applies on Magic DoT effects.
  • Non-DoT Magic Damage Lifesteal increased from 15% to 20% (7% against non-hero units).
  • Ravenor.jpg Ravenor no longer receives a penalty for this item's non-DoT Magic Damage Lifesteal.
  • Active effect completely reworked:
    • Activate to instantly dispel Debuffs and Stuns on self, and grant 100% Debuff and Stun Duration reduction for the next 1 second. Note that this will not protect you from continuous area effects (such as Chronos.jpg Chronos' Chronos Chronofield.jpg Chronofield) or blue-bordered states like Succubus.jpg Succubus' Succubus Cursed Embrace.jpg Cursed Embrace.
    • Can be activated even while Stunned or Perplexed.
Cooldown: 70 seconds
Mana Cost: 100

Version 4.7.3

  • No longer stack with Mystic Illusion Rune Cooldown Reduction.
  • Cooldown Reduction reduced from 25% to 20%.
  • Passive Magic Lifesteal vs. heroes reduced from 25% to 15% (10% to 5% vs. non-hero units)
  • Active additional Magic Lifesteal vs. heroes reduced from 50% to 35%.
  • Active additional Magic Lifesteal state duration reduced from 8 seconds to 5 seconds.
  • Searing Magic Damage per second reduced from 35 to 30.
  • Now only grants Ravenor.jpg Ravenor 0.75x the Magic Lifesteal.

Version 4.7.2

  • In addition to its current benefits, now has a new Searing Modifier: auto-attacks apply 35 Magic Damage per second for 3 seconds in a 200 radius around the target.
  • Now has a new active: grants +50% Magic Lifesteal (+10% vs. non-hero units) for 8 seconds.
    • Still has its passive Magic Lifesteal.
Mana Cost: 100
Cooldown: 60 seconds

Version 4.5.2

  • Instead of granting +20% Spell Damage, now grants +25% Magic Lifesteal (10% vs. non-hero units) and +25% Ability Cooldown Reduction.
    • This is a Magic Lifesteal modifier and will not stack with other Magic Lifesteal modifiers.

Version 4.3.3

  • Spell Damage bonus vs Heroes increased from 15% to 20%.

Version 4.0.0

  • 15% extra Spell Damage changed to 15% extra Spell Damage against heroes.
  • Now grants 20% extra Spell Damage vs non-hero units.

Version 3.9.9

  • Spell Damage bonus is now passive.
  • Spell Damage bonus decreased from +20% to +15%.

Version 3.8.0

  • Searing DoT removed.
  • Mana Regeneration decreased from 4 to 3.
  • Passive 15% Damage increase removed.
  • New Passive: When casting any spell, 35% of its Mana Cost is dealt as bonus Damage on your next attack.
  • New Activation: On use, increases all of your spell damage done by 20% for 6 seconds.
    • 60 second cooldown, 150 Mana Cost.

Version 3.3.0

  • DoT changed to 20 True Damage from 35 Magic Damage.

Version 3.2.3

  • DoT damage decreased to 35 from 40.
  • Recipe cost increased to 800 Gold.png from 700 Gold.png.
    • Total cost increased to 5100 Gold.png from 5000 Gold.png.

Version 3.1.0

  • Added to Tournament Rules.

Version 2.6.25

Version 2.6.23

  • Added.

Basic Items Icon Supplies.png Supplies Icon Accessories.png Accessories Icon Weapons.png Weapons Icon Relics.png Relics Icon Legendary.png Legendary
Recipe Items Icon Initiation.png Initiation Icon Supportive.png Supportive Icon Protective.png Protective Icon Combative.png Combative Icon Morph Attack.png Morph Attack
Grimoire of Power.jpg
Grimoire of Power
Other Items Boss Drops Removed Items Obsolete Items Debug Item