Insanitarius
In the deep jungles, a degenerate race is said to have worshipped the Hellbourne with exotic and unnatural rites. The only evidence of this cult are Insanitarius masks. Donning one bestows immediate battle rag--increased strength and Attack Speed, the ability to shrug off minor wounds, and rapid recovery from injuries. And by whispering a secret phrase, the wearer can invoke truly Insane Strength.
Information
Location
Combative
Type
Damage Attack Speed Armor Regeneration Activatable
Stats
+10 Damage +25 Attack Speed +5 Armor +5 Health Regeneration
Cost
2700 (500)
Recipe
Components
Item
Builds into
Description [ ]
When activated, greatly increases Strength and damage while constantly inflicting damage to self.
Effects [ ]
Toggle [ ]
Cooldown: 5 seconds
Instantly replenishes 475 Health when toggled on and applies Insanitarius to self until toggled off.
Insanitarius Effects
+25 Strength +32 Damage +10 Attack Speed 40 Health removed per second
Notes
Insanitarius directly removes Health, and cannot be reduced with Damage Reduction and does not trigger On Hit effects.
Un-Toggle [ ]
Toggles off, removing Insanitarius and 475 Health from self. The Health removal is non-lethal.
Notes
Has a 0.5 second delay before it can be toggled off.
Insanitarius will adjust your Health equal to how much health you would have without the bonus Max Health.
Changelog [ ]
Version 4.10.0
Recipe Cost reduced from 550 to 500 .
Total Cost reduced from 2750 to 2700 .
Attack Damage bonus while active increased from 31 to 32.
Health loss per second while active reduced from 45 to 40.
Version 4.0.0
Recipe cost increased from 500 to 550 .
Health Regeneration increased from 3 to 5.
Health removed per second increased from 35 to 45.
Version 3.8.0
Damage decreased from 12 to 10.
Version 3.3.0
Cooldown decreased from 7 seconds to 5 seconds.
Version 3.1.6
Toggled effect now propagates to illusions.
Version 2.0.30
Now has a 0.5 second cooldown when toggled on.
Version 1.0.15
Now grants stats equal to the sum of its parts.
Damage increased from +11 to +12.
Attack Speed increased from +15 to +25.
Version 1.0.7
Cooldown decreased to 7 seconds from 5 seconds.
Version 0.1.50
Recipe changed to include a Steamstaff instead of Punchdagger .
Recipe cost decreased from 900 to 500 to compensate.
Version 0.1.48
Version 0.1.47
No longer interrupts channeling.
Version 0.1.31
Now goes on cooldown when toggled on, not when toggled off.