Magebane

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Magebane
Magebane.jpg
Legion.png Legion
Attributes
Strengthlogo.gif 16 Agilitylogo.gif 25 Intelligencelogo.gif 15
(+1.8) (+3.1) (+1)
Stats
Level 1 16 25
Health 454 1005 1651
Mana 195 416 767
Damage 48-52 96-100 142-146
Armor 1.5 8.22 14.66
Attack Speed 0.83 1.18 1.43
Movement Speed 315
Magic Armor 5
Base Health Regen 1.00
Attack Range 150 (Melee)
Missile Speed Instant
Base Attack Time 1.45
Attack Animation 0.3/0.5
Turn Rate 450


Info[edit | edit source]

Role:  
Melee
5
Carry
5
Lore:  
A keeper of lost lore and a priest to forgotten gods, Magebane invokes unholy rituals to drain the energy of his enemies and turn it back against them. In less desperate times, heretics such as Magebane would have been burned at the stake, but this is not the first unexpected clemency brought about by the war against the Hellbourne.

Abilities[edit | edit source]

Mana Combustion
[ Q ]
Magebane Mana Combustion.jpg
Passive
On each attack, Magebane burns some of the target's Mana. The burnt Mana combusts, dealing additional damage to the target.
Burns 15/20/25/30 + 3/4/5/6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burnt.
Chemistry for dummies.
 
Notes
  • Propagates to Illusions, but burns 1/3 of the Mana (Burns 2/4/6/8 + 1/1.33/1.67/2% Max Mana).
  • Mana Combustion damage is dealt as bonus damage, so it does not stack with Lifesteal and Critical Strike.
  • Compared to the amount of Mana burnt Pre-3.7.10 (16/32/48/64), Mana Combustions burns more Mana if the target has more than 333/500/600/666 Mana.


Flash
[ W ]
Magebane Flash.jpg
Cast Time: 0.25 / 0.4 seconds
Target Position
In a flash of light, Magebane is able to teleport a short distance to a target location and buffs his allies resistance to magic in the process.
Range: 600/800/1000/1200
Mana Cost: 60
Cooldown: 7 seconds
Teleport self to target position and applies Mana Feedback to enemy units in 600 radius of Magebane for 6 seconds upon reaching destination, dealing 110% of affected unit's Mana Cost as Magic Damage.
In the blink of an eye!
 


Master of the Mantra
[ E ]
Magebane Master of the Mantra.jpg
Passive
Magebane proves he is the master of the flow of Magic around him, granting him 4/6/8/10 Magic Armor.
Passively grants you 4/6/8/10 Magic Armor.
Non-magic zone.
 


Mana Rift (Mana Void)
[ R ]
Magebane Mana Rift.jpg
Cast Time: 0.5 / 0.5 seconds
Target Unit Enemy Units with Mana
Type - Superior Magic
Magebane tears a rift in a target unit's mind, stunning it briefly. He then detonates the rift, dealing damage to the target based on how much Mana the target has missing. The more Mana the target is missing, the higher the damage dealt.
Range: 600
Radius: 225
Mana Cost: 125/200/275
Cooldown: 120/100/80 seconds
Stuns for 0.1/0.2/0.3 second, silences and slows movement by 90% for 1 second to the target and deals 100/130/160% of target's missing Mana in Magic Damage to the target and enemy unit in 225 radius to target. Additionally propagates the 60% of damage dealt to 1 enemy hero outside 225 radius but still within 600 radius to target.
Tripping in the rift.
 


Alt Avatars[edit | edit source]

Magebane Alt Avatars
Magebane.jpg
Throwback Magebane

100 Gold coins.png
750 Silver coins.png
Magus Bane.jpg
Magus Bane

250 Gold coins.png
500 Silver coins.png
Rage Bane.jpg
Rage Bane

390 Gold coins.png
1500 Silver coins.png
Shaolin Magebane.jpg
Shaolin Magebane
Icon Sang-La Pack.png
400 Gold coins.png
3000 Silver coins.png
Syphon.jpg
Syphon
Icon The Shroud.png
400 Gold coins.png
3000 Silver coins.png
Aeacus.jpg
Aeacus
Icon Three Judges.png
400 Gold coins.png
3000 Silver coins.png
Acheron of Mana.jpg
Acheron of Mana
Icon War Effort.png
Quests Only
Dark Mana Mage.jpg
Dark Mana Mage
Icon Limited Edition.png
450 Gold coins.png
3500 Silver coins.png
Tutankhamun.jpg
Tutankhamun

390 Gold coins.png
2500 Silver coins.png
[Edit] [Edit Info]

Changelog[edit | edit source]

Version 4.9.0

  • Magebane Mana Combustion.jpg Mana Combustion
    • Base Mana Burn value increased from 6/12/18/24 to 15/20/25/30.

Version 4.8.3

  • Magebane Flash.jpg Flash
    • New Staff of the Master.jpg Staff of the Master effect (in addition to existing one):
      • Enemy units within 600 radius of the target location have Mana Feedback applied on them for 6 seconds, dealing 110% of affected unit's Mana Cost as Magic Damage.
  • Magebane Mana Rift.jpg Mana Rift
    • New Staff of the Master.jpg Staff of the Master effect (eliminates the existing one):
      • Damage dealt to the main target propagates to 1 other enemy hero outside the 225 radius but within 800 radius to main target with 60% power.

Version 4.7.8

Version 4.7.5

  • Magebane Mana Rift.jpg Mana Rift
    • Magic Damage increased from 90/110/130% to 100/130/160% of the main target's missing Mana.

Version 4.7.4

  • Base Attack Time increased from 1.7 to 1.45.
  • Base Agility reduced from 33 to 25.
  • Agility gain per level reduced from 3.5 to 3.1.
  • Starting Armor reduced from 1.52 to 1.5.
  • Base Damage increased from 13-17 to 23-27
  • Magebane Mana Rift.jpg Mana Rift
    • Affects enemies within an area of 225 radius to the target without Staff of the Master.jpg Staff of the Master (Staff of the Master.jpg Staff of the Master effect doubles the radius).
    • Applies a 0.1/0.2/0.3 second Stun to affected enemies.

Version 4.7.3

  • Base Agility reduced from 35 to 33.
  • Agility gain per level reduced from 4.0 to 3.5.
  • Magebane Master of the Mantra.jpg Master of the Mantra
    • Magic Armor changed from 4/8/12/16 to 4/7/10/13.

Version 4.6.0

  • Base Agility increased from 22 to 35.
  • Base Damage lowered from 24-28 to 13-17 (from 46-50 to 48-52 includes Primary Attribute).
  • Base Armor lowered from -1.08 to -3.1 (from 2 to 1.8 includes Base Agility).
  • Agility gain per level increased from 3.5 to 4.

Version 4.5.5

  • Base Attack Time increased from 1.45 to 1.7.

Version 4.5.4

  • Strength gain per level reduced from 2.0 to 1.8.
  • Magebane Mana Rift.jpg Mana Rift
    • No longer stuns enemies for 0.1/0.2/0.3 seconds.
    • Now applies a Silence and a 90% Movement Speed Slow to enemies for 1 second.

Version 4.5.3

  • Strength gain per level decreased from 2.2 to 2.0.

Version 4.4.5

  • Strength gain per level increased from 1.7 to 2.2.
  • Agility gain per level increased from 2.8 to 3.5.
  • Magebane Mana Rift.jpg Mana Rift
    • Magic Damage based on missing mana increased from 90/110/130% to 90/120/150%.

Version 4.4.0

Version 4.3.0

Version 4.1.4

  • Magebane Flash.jpg Flash
    • Cooldown decreased from 13/11/9/7 to 7 seconds.
    • Range changed from 775/900/1025/1150 to 600/800/1000/1200.

Version 4.1.0

  • Magebane Flash.jpg Flash
    • No longer grants Magic Armor to allies or self upon activation.
  • Magebane Master of the Mantra.jpg Master of the Mantra
    • No longer deals Magic Damage when a nearby enemy hero casts a spell.
    • Now passively grants {3/6/9/12 Magic Armor} to Magebane.
  • Magebane Mana Rift.jpg Mana Rift
    • Magic Damage is no longer dealt in an area around the target.
      • Now only deals Magic Damage to the main target.
    • Percentage of Missing Mana dealt as Magic Damage increased from 60/85/110% to 90/110/130%.

Version 4.0.0

  • Magic Armor decreased from 7 to 5.

Version 3.9.0

  • Magebane Flash.jpg Flash
    • Cooldown increased from 12/10/8/6 seconds to 13/11/9/7 seconds

Version 3.8.5

  • Base Armor reduced from 3.08 to 2.
  • Intelligence gain per level decreased from 1.5 to 1.
  • Magebane Mana Combustion.jpg Mana Combustion
    • Mana Burn reduced from 6/14/22/30 to 6/12/18/24.

Version 3.7.10

  • Magic Armor increased from 5.5 to 7.
  • Magebane Mana Combustion.jpg Mana Combustion
    • Mana Combustion amount changed from 16/32/48/64 to 6/14/22/30 + 3/4/5/6% of the target's Max Mana.
  • Magebane Mana Rift.jpg Mana Rift
    • Radius increased from 325 to 375.

Version 3.6.0

Version 2.6.22

Version 2.6.8

  • Movement Speed decreased from 320 to 315
  • Magebane Flash.jpg Flash
    • Self Magic Armor decreased from 3/6/10/15 to 3/6/9/12
    • Self Magic Armor duration decreased from 10 to 7 seconds
    • Range decreased from from 850/950/1050/1150 to 775/900/1025/1150

Version 2.5.22

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.5.8

  • Base Strength from 18 to 16
  • Magebane Flash.jpg Flash
    • Cast Range from 1000/1075/1150/1150 to 850/950/1050/1150

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.

Version 2.1.4

Version 2.0.34

  • Attack Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 2.0.17

Version 2.0.14

  • Base Strength increased from 17 to 18

Version 1.0.7

  • Base Strength from 16 to 17
  • Strength Gain from 1.6 to 1.7

Version 0.1.66

Version 0.1.63

  • Magebane Flash.jpg Flash
    • Cooldown from 12/9/7/5 to 12/10/8/6

Version 0.1.48

  • Magebane Mana Combustion.jpg Mana Combustion
    • Damage dealt per mana burnt reduced from 80% to 60%
    • No longer returns mana to Magebane.
  • Magebane Flash.jpg Flash
    • Armor for allies lowered from 7.5 to 2/3/4/5 and duration lowered from 10s to 7s (for allies).
  • Magebane Master of the Mantra.jpg Master of the Mantra
    • Enemies who die from the aura do not deny themselves.

Version 0.1.47

  • Reworked:
  • Strength Gain set from 1.2 to 1.6
  • Magebane Mana Combustion.jpg Mana Combustion
    • Now gives Magebane mana back equal to 1/4 of the mana burned
  • Magebane Flash.jpg Flash
    • Minimum blink range removed
    • Adds Magic Armor to allied heroes and self after blinking
  • Magebane Spell Resistance.jpg Spell Resistance replaced by Magebane Master of the Mantra.jpg Master of the Mantra
    • Passive Aura
    • 600 Radius on all enemy heroes
    • -15/20/25/30 Cast Speed
    • Damaged for 35/50/65/80% of abilities and items manacost when cast

Version 0.1.45

  • Base Strength increased from 16 to 20.
  • Strength Gain reduced from 1.5 to 1.2
  • Magebane Mana Rift.jpg Mana Rift
    • Aoe increased from 275 to 325.

Version 0.1.42

  • Attack Impact Time from 0.6s to 0.3s.
  • Magebane Mana Combustion.jpg Mana Combustion
    • Mana burned from 13/25/34/51 to 16/32/48/64
    • Damage per 1 mana burned increased from 0.75 to 0.8.

Version 0.1.30

  • Base Strength decreased from 21 to 16.
  • Magebane Mana Rift.jpg Mana Rift
    • Deals damage in a 250 AoE around main target.


Legacy Abilities[edit | edit source]

Flash (Pre-4.1.0)
[ W ]
Magebane Flash.jpg
Cast Time: 0.25 / 0.4 seconds
Target Position
In a flash of light, Magebane is able to teleport a short distance to a target location and buffs his allies resistance to magic in the process.
Range: 775/900/1025/1150
Mana Cost: 60
Cooldown: 13/11/9/7 seconds
Teleport self to target position. Applies Flash Armor to self for 7 seconds and allies within 500 units of target position for 7 seconds.
In the blink of an eye!
 

Flash Armor (Self) Effects
+3/6/9/12 Magic Armor

Flash Armor (Allies) Effects
+2/3/4/5 Magic Armor


Master of the Mantra (Pre-4.1.0)
[ E ]
Magebane Master of the Mantra.jpg
Aura Enemy Heroes
Magebane proves he is the master of the flow of Magic around him, dealing Magic Damage to enemy units if they cast spells.
Radius: 800
Cooldown: 1 second
Deals Magic Damage equal to 35/50/65/80% of Mana used when they cast.

Toggle to turn off aura.

Non-magic zone.
 
Notes
  • Works for both abilities and items that cost Mana.


Spell Resistance
[ E ]
Magebane Spell Resistance.jpg
Passive
Magebane becomes more resistant to spells, increasing his magic armor.
+3/6/10/15 Magic Armor
 
Notes


No Filters Melee All Solo Jungle Carry Support Initiator Ganker Pusher
Low Resolution Ranged All Solo Jungle Carry Support Initiator Ganker Pusher
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