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Exclusive Modifiers (or just Modifiers) are effects that do not stack with other effects of the same type. If you have more than one Exclusive modifier of the same type, the strongest version will automatically be used.

List of modifiers[ | ]

Mana Combustion[ | ]

Mana Combustion modifiers causes your attacks to remove Mana from the target and deal additional Physical damage based on the amount of Mana removed. The strongest Mana Combustion modifier takes priority.

Unit/Item Source Mana burned % Damage dealt
Nullfire Blade Nullfire Blade Passive 40/60/80 50%

Bashing[ | ]

Bashing modifiers give your attacks a chance to stun and deal additional damage. Only one Bash effect will trigger at a time, and items and abilities with the Bashing modifier share cooldown.

Unit/Item Source Chance Duration Cooldown Damage Notes
Brutalizer Brutalizer Passive 25% (Melee)
10% (Ranged)
1.4 seconds 2 seconds 25 Physical Damage
Chronos Chronos Chronos Curse of Ages Curse of Ages 10/15/20/25% (Pseudo-random) 1 second 1.3 seconds 40/60/80/100 Magic Damage 0 second cooldown while affected by File:Chronos Chronosphere.jpg Chronosphere
Pestilence Pestilence Pestilence Gore Gore 25% 0.55/0.7/0.85/1 second 2 seconds 10/20/30/40 Physical Damage
Rampage Rampage Rampage Horned Strike Horned Strike 100% 1/1.2/1.4/1.6 seconds 6 seconds 60/90/120/150 Physical Damage

Lightning[ | ]

Lightning modifiers causes your attacks to unleash a Lightning after every set number attacks, dealing Magic Damage to the target and additional nearby enemy units.

Only the strongest modifier's attack count will decrement at a time. Weaker modifiers do not decrease in counter.

Item Damage dealt Charges Required Chains to
Thunderclaw Thunderclaw 100 Magic Damage 3 All Enemies within 275 radius
Voltstone Voltstone 45 Magic Damage 4 2 Enemy Units

Freeze[ | ]

Freeze modifiers causes your attacks to slow the enemy. The slow is weaker when applied by ranged heroes.

Only the strongest slow modifier's will take effect at one time.

Item Effect (Melee) Effect (Ranged) Duration
Frostwolf's Skull Frostwolf's Skull 35% Movement Slow
-35 Attack Speed
20% Movement Slow
-20 Attack Speed
3 seconds
Dawnbringer Dawnbringer 35% Movement Slow 20% Movement Slow 3 seconds
Frostburn Frostburn 25% Movement Slow 15% Movement Slow 3 seconds
Frozen Light Frozen Light 25% Movement Slow 15% Movement Slow 3 seconds
Icebrand Icebrand 15% Movement Slow 10% Movement Slow 3 seconds
Toxin Claws Toxin Claws 12% Movement Slow
Removes 6 Health per second
4% Movement Slow
Removes 3 Health per second
3 seconds

Searing[ | ]

Searing modifiers causes your attacks to apply a DoT effect in a 200 radius for 3 seconds. Grimoire of Power takes first priority, followed by the next strongest Searing modifier.

Item Damage per second Notes
Grimoire of Power Grimoire of Power 35 Magic Damage
Dawnbringer Dawnbringer 16 Magic Damage per charge Maximum of 3 charges
Searing Light Searing Light 12 Magic Damage per charge Maximum of 3 charges
Frozen Light Frozen Light 12 Magic Damage per charge Maximum of 3 charges
Lightbrand Lightbrand 8 Magic Damage per charge Maximum of 3 charges

Activation[ | ]

You can only have one Activation modifier active at a time. You cannot use items with an Activation modifier until your current modifier expires.

Item Effect Duration Notes
Shrunken Head Shrunken Head Magic Immunity 7 seconds
Void Talisman Void Talisman Physical Immunity, -5.5 Magic Armor 4 seconds

Lifesteal[ | ]

Passive lifesteal sources from items cannot stack. Only the highest Lifesteal % modifier will be used at one time.

Item Lifesteal %
Symbol of Rage Symbol of Rage 25%
Whispering Helm Whispering Helm 15%
Elder Parasite Elder Parasite 10%
Hungry Spirit Hungry Spirit 10%

Movement[ | ]

Movement modifiers grants your additional base Movement Speed. The highest Movement modifier takes priority.

Item +Movement Speed
Post Haste Post Haste 105
Ghost Marchers Ghost Marchers 70
Sorcery Boots Sorcery Boots 65
Steamboots Steamboots 60
Plated Greaves Plated Greaves 50
Striders Striders 50
Marchers Marchers 45

Firebrand[ | ]

Firebrand modifiers grants you bonus percentage Movement Speed. The highest Firebrand modifier takes priority.

Item +Movement Speed
Dawnbringer Dawnbringer 10%
Frostburn Frostburn 8%
Geometer's Bane Geometer's Bane 8%
Searing Light Searing Light 8%
Firebrand Firebrand 6%

Magic Armor[ | ]

Magic Armor modifiers increase your Magic Armor. The highest Magic Armor modifier takes priority.

Item Magic Armor given
Barrier Idol Barrier Idol 10
Shaman's Headdress Shaman's Headdress 10
Mystic Vestments Mystic Vestments 5
Jade Spire Jade Spire 3
Nome's Wisdom Nome's Wisdom 3
Lex Talionis Lex Talionis 1/2/3

Evasion[ | ]

Main article: Evasion

Evasion modifiers gives you a chance to dodge attacks. The highest Evasion modifier takes priority.

Hero/Item Source Percentage Duration Notes
Aluna Aluna Aluna Deja Vu Deja Vu 100% 3/4/5/6 seconds Aluna Emerald Red Emerald Red version only
Nitro Nitro Nitro Runaround Runaround 100% 4 seconds
Wingbow Wingbow Passive 33% N/A
Snake Bracelet Snake Bracelet Passive 25% N/A
Zephyr Zephyr Zephyr Wind Shield Wind Shield 12/24/36/48% Passive Does not work if enemy unit was within 250 of Zephyr when hit

See Also[ | ]

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