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Puppet Master
Puppet Master
Hellbourne Hellbourne
Attributes
Strengthlogo 18 Agilitylogo 20 Intelligencelogo 21
(+1.9) (+2.0) (+3.1)
Stats
Level 1 16 25
Health 492 1062 1727
Mana 273 897 1495
Damage 48-56 96-104 142-150
Armor 2.8 7.28 12.32
Attack Speed 0.69 0.87 1.05
Movement Speed 295
Magic Armor 5
Base Health Regen 0.25
Attack Range 575 (Ranged)
Missile Speed 1125
Base Attack Time 1.7
Attack Animation 0.4/0.97
Turn Rate 540

Puppet Master is a ranged intelligence hero in Heroes of Newerth.

Info[ | ]

Lore: Although all the daemons of the Hellbourne ranks are terrifying, few deserve to be called "creepy." Yet that is the best word for the Puppet Master, whose smirks and gibbers and cackles of glee bespeak not just the specter of death, but something worse. His puppets are offenses to life -- either false things imbued with stolen life, or living things twisted to his will.
 
  The Puppetmaster's combination of incredible Attack Damage and powerful single target disables make him difficult to escape, but lack of survivability make items vital. Late game, a cast of Puppet Show on an enemy damage dealer can be disastrous for the opposing team.

Abilities[ | ]

Puppeteer's Hold
[ Q ]
Puppet Master Puppeteer's Hold
Cast Time: 0.3 / 0.3 seconds
Target Unit Enemy Units
Type - Magic
The Puppet Master ties up a target enemy with puppet strings. The strings restrain movement heavily.
Range: 600
Radius: 400
Mana Cost: 100/115/130/145
Cooldown: 14 seconds
Applies Puppeteer's Hold to target for 2.6/3.3/3.9/4.5 seconds. Target is constantly pushed toward the position he was at when Puppeteer's Hold was applied. If the target moves too far from this location, it will be forced back to the original position.

While active, the skill grants 800 day and night vision around the target.

Dance like the Marionettes!
 

Puppeteer's Hold Effects
Restrained

Notes
  • Constantly pushes target towards the center at a rate of 80/100/120/140 units per second.
  • If the target moves out of the radius, they become Immobilized and is pushed to the center at a rate of 500 units per second.


Puppet Show
[ W ]
Puppet Master Puppet Show
Cast Time: 0.3 / 0.3 seconds
Target Unit Enemy Units
Type - Magic
The Puppet Master enslaves an enemy unit as his Puppet. The target is driven crazy and will attack the nearest unit, be it friend or foe.
Range: 700
Radius: 250/300/350/400
Mana Cost: 115/130/145/160
Cooldown: 20 seconds
Applies Crazy Puppet to target for 2/2.5/3/3.5 seconds. Any unit with Crazy Puppet active on them will be forced to attack enemy heroes first, then enemy creeps, then all units last.

If target comes within a 400 radius of any unit while Crazy Puppet is active, it will be forced to attack that target until Crazy Puppet wears off. Puppet Show remains active even after the initial force-attacked target dies.

Fight for my amusement!
 

Crazy Puppet Effects
Forced to attack closest unit in a 400 radius
All attacks are non-lethal

Notes
  • Crazy Puppet also Silences and grants Unitwalking to the unit.
  • Grants 200 day and night vision around the target with Crazy Puppet for the duration.


Whiplash
[ E ]
Puppet Master Whiplash
Passive
Imbuing his attack with his magical Puppet Strings, the Puppet Master is able to increase his base damage and unleash devastating attacks that damage multiple enemies.
Starts with 4 charges. On attack, removes a charge. When only one charge remains, the next attack will have a 100% chance to deal a 1.5/1.75/2/2.25x critical strike and apply 25/50/75/100% splash damage in radius of 150 and charges are reset to 4.

Not attacking for 12/10/8/6 seconds will remove a charge.

I'm feeling a bit strung out.
 


Voodoo Puppet
[ R ]
Puppet Master Voodoo Puppet
Cast Time: 0 / 0 seconds
Target Unit Enemy Heroes
Type - Magic
The Puppet Master imbues the essence of a target enemy in his Puppet. The Puppet can then be attacked by the Puppet Master or any of his allies. The Puppet takes increased damage, and transfers damage taken to the target as Magic Damage.
Range: 600
Mana Cost: 150/200/250
Cooldown: 120/110/100 seconds
Passively grants 15/30/45 Attack Speed.

Spawns a Voodoo Puppet that is linked to the target.

Any damage taken by the Puppet is dealt to the target as 110/120/130% Magic Damage, limited by the Voodoo Puppet's remaining Health. Overkill damage is transferred, but not amplified.

The Voodoo Puppet has a maximum Health of 500/750/1000. Lasts until the target gets more than 1500 units away from the spawned Voodoo Puppet, or until the Voodoo Puppet is killed. Upon reaching 0 HP, Voodoo Puppet persists for another 1.5/2.25/3 seconds.

-Puppeteer's Hold and Puppet Show affect the linked target if cast on the Voodoo Puppet.

All Debuffs and Stuns applied to the Voodoo Puppet are transferred to the linked target.

My pain is your pain.
 
Notes
  • Target unit is Sighted and Revealed while linked to the puppet.
  • Does not deal damage or transfer debuffs and stuns to the target if they are Magic Immune, even though the source effect is typed Superior Magic.
  • The Puppet takes normal damage, and any damage the Puppet takes is amplified and dealt the linked target as Magic Damage. For example, if a Level 3 Voodoo Puppet takes 300 True Damage, the linked target takes 540 Magic Damage and the Puppet will have 700 Health left.
    • If an instance of damage exceeds the Puppet's Health, then the damage is amplified proportional to the Puppet's remaining Health. For example, if a Level 3 Voodoo Puppet had 200 Health and takes 350 True Damage, then the linked target takes 510 Magic Damage (200 * 1.8 + 150).


Alt Avatars[ | ]

Puppet Master Alt Avatars
Puppet Master
Throwback Puppet Master

100 Gold coins
750 Silver coins
Doll Master
Doll Master

250 Gold coins
500 Silver coins
Karabas Barabas
Karabas Barabas
Icon Community Avatar
390 Gold coins
2500 Silver coins
Arcsara Puppetmaster
Arcsara Puppetmaster
Icon Community Avatar
390 Gold coins
2500 Silver coins
Effigy
Effigy
Icon The Shroud
400 Gold coins
3000 Silver coins
Minos
Minos
Icon Three Judges
400 Gold coins
3000 Silver coins
Game Master
Game Master
Icon 8bit
900 Gold coins

Freakshow
Freakshow
Icon Gold Collection
600 Gold coins

Dalang
Dalang
Icon Holiday Edition
450 Gold coins
3500 Silver coins
King Minos
King Minos
Icon War Effort
Quests Only
Puppet Master
POG Puppet Master

100 Gold coins
750 Silver coins
Topaz
Topaz
Icon Paragon Avatar
600 Gold coins

Mo-Phi
Mo-Phi
Icon Thai Ghost
400 Gold coins
3000 Silver coins
The Sculptor
The Sculptor
Icon Ultimate Avatar
975 Gold coins

[Edit] [Edit Info]

Changelog[ | ]

Version 4.10.1

  • Puppet Master Voodoo Puppet Voodoo Puppet
    • After becoming unkillable, increased Voodoo Puppet's lifetime from 1.5/2/2.5 seconds to 1.5/2.25/3 seconds.

Version 4.10.0

Version 4.9.4

  • Puppet Master Puppeteer's Hold Puppeteer's Hold
    • Pull force increased from 80 to 80/100/120/140 units per second.
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Puppet Master Voodoo Puppet Voodoo Puppet is now unkillable. Upon reaching 0 HP, it will persist for another 1.4/1.8/2.2 seconds and then expire.
      • Overflow damage will not be amplified after this point.
      • Puppet Master Voodoo Puppet Voodoo Puppet still expires if the affected target moves outside of the leash range.

Version 4.9.3

  • Attack Range reduced from 600 to 575.

Version 4.9.2

  • Puppet Master Puppeteer's Hold Puppeteer's Hold
    • Duration increased from 2.5/3.15/3.85/4.4 seconds to 2.6/3.3/3.9/4.5 seconds.
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Cooldown reduced from 130/120/110 seconds to 120/110/100 seconds.

Version 4.9.1

  • Base Movement Speed reduced from 300 to 295.
  • Puppet Master Whiplash Whiplash
    • No longer passively grants Attack Speed.
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Puppet Master Voodoo Puppet Voodoo Puppet Max Health increased from 500/700/900 to 500/750/1000.
    • Damage multiplier reduced from 130/155/180% to 110/120/130%.
    • Cooldown changed from 150/135/120 seconds to 130/120/110 seconds.
    • Leash Range increased from 1000 to 1500.
    • Now passively grants 15/30/45 Attack Speed to self.
    • Staff of the Master Staff of the Master effect change (to pre-existing):
      • Damage multiplier reduced from 150/175/200% to 130/155/180%.

Version 4.9.0

  • Puppet Master Puppeteer's Hold Puppeteer's Hold
    • Mana Cost reduced from 110/130/150/170 to 100/115/130/145.
  • Puppet Master Puppet Show Puppet Show
    • Mana Cost reduced from 125/140/155/170 to 115/130/145/160.
  • Puppet Master Whiplash Whiplash
    • Now also passively grants 10/20/30/40 Attack Speed.
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Leash Range reduced from 1500 to 1000.
    • Puppet Master Voodoo Puppet Voodoo Puppet's Max Health reduced from 500/750/1000 to 500/700/900.

Version 4.8.4

  • Base Movement Speed reduced from 305 to 300.
  • Puppet Master Whiplash Whiplash
    • Critical Multiplier reduced from 1.6/1.9/2.2/2.5x to 1.5/1.75/2/2.25x.
    • Amount of time to automatically lose a charge when not attacking increased from 4 seconds to 12/10/8/6 seconds.

Version 4.7.5

  • Puppet Master Voodoo Puppet Voodoo Puppet
    • New Staff of the Master Staff of the Master effects:
      • Magic Damage taken by the target increased from 130/155/180% to 150/175/200%.
      • Leash range increased from 1500 to 2000.

Version 4.7.3

Version 4.7.2

  • Base Agility increased from 18 to 20.
  • Base Intelligence increased from 20 to 21.
  • Puppet Master Puppeteer's Hold Puppeteer's Hold
    • Mana Cost reduced from 115/140/165/190 to 110/130/150/170.
    • Duration increased from 2.5/3/3.5/4 seconds to 2.5/3.15/3.85/4.4 seconds.
  • Puppet Master Puppet Show Puppet Show
    • Duration increased from 1.5/2/2.5/3 seconds to 2/2.5/3/3.5 seconds.

Version 4.6.0

  • Puppet Master Whiplash Whiplash
    • Amount of time to automatically lose a charge when not attacking reduced from 12/10/8/6 seconds to 4 seconds.

Version 4.4.1

  • Puppet Master Whiplash Whiplash
    • Critical Multiplier increased from 1.5/1.75/2.0/2.25x to 1.6/1.9/2.2/2.5x.

Version 4.2.1

  • Base Agility decreased from 20 to 18.
  • Base Intelligence decreased from 21 to 20.
  • Puppet Master Puppeteer's Hold Puppeteer's Hold
    • Duration lowered from 2.5/3.25/4/4.75 seconds to 2.5/3/3.5/4 seconds.
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Damage amplification from the Voodoo Puppet to the main target changed from 140/160/180% to 120/150/180%

Version 4.1.3

  • Puppet Master Puppet Show Puppet Show
    • Duration reduced from 2.5/3/3.5/4 seconds to 1.5/2/2.5/3 seconds.

Version 4.1.0

  • Puppet Master Puppet Show Puppet Show
    • Range decreased from 700 to 600.
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Amplified Magic Damage value changed from 160/180/200% to 140/160/180%.

Version 4.0.0

  • Magic Armor increased from 5.5 to 6.
  • Puppet Master Puppet Show Puppet Show
    • Search Radius increased from 250/300/350/400 to 400 at all levels.
    • Now continues until the state duration expires, even if the force-attacked target dies.
    • Now properly grants an assist to Puppet Master if the target is killed.
  • Puppet Master Whiplash Whiplash
    • Critical multiplier increased from 1.4/1.6/1.8/2x to 1.5/1.75/2/2.25x.
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Cast Action Time & Cast Time have been removed.
    • Damage amplification increased from 1.4/1.6/1.8x to 1.6/1.8/2.0x.

Version 3.5.0

  • Puppet Master Whiplash Whiplash
    • Critical multiplier decreased from 1.5/1.75/2/2.25 to 1.4/1.6/1.8/2
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Damage amplification decreased from 1.5/1.7/1.9x to 1.4/1.6/1.8x

Version 3.2.5

  • Increased Starting Damage by 2
  • Puppet Master Whiplash Whiplash
    • Reducing charges from 5 to 4
    • Increasing critical damage from 1.25/1.5/1.75/2.0 to 1.5/1.75/2.0/2.25
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Increased damage amplification from the Puppet from 140/160/180% to 150/170/190%

Version 3.1.0

  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Cooldown reduced from 150 to 150/135/120
    • Debuffs will now also transfer to the target
    • Using a channel ability such as Devourer's Devour or Pollywog Priest's Tongue Tied on the Voodoo Puppet will stun the target for the duration of the channel
    • Will not stun the target or transfer debuffs to them if they become Magic Immune while tied to the Voodoo Puppet

Version 3.0.4

  • Movement Speed increased from 300 to 305
  • Puppet Master Puppet Show Puppet Show
    • Cool Down reduced from 30/28/26/24 to 20

Version 2.6.8

Version 2.5.19

  • Puppet Master Puppet Show Puppet Show
    • No longer a Debuff, meaning it can no longer be dispelled

Version 2.5.8

  • Damage from 40-51 to 46-55

Version 2.2.4

  • Damage from 39-53 to 41-51
  • Puppet Master Whiplash Whiplash
    • No longer gives passive base damage increase
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Fixed Voodoo Puppet to only do bonus damage to the target
    • It was also doing bonus damage to the puppet
    • No longer has magic armor

Version 2.0.30

  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Health from 450/700/950 to 500/750/1000
    • Decreased damage amp from 160/180/210 to 140/160/180
    • Overkill damage is still transferred to target, but not amplified

Version 2.0.14

  • Agility Gain from 1.5 to 2.0

Version 1.0.15

Version 1.0.5

  • Puppet Master Puppeteer's Hold Puppeteer's Hold
    • "Snare" effect while under the effect halved from 155 force to 80 force
    • Negative Attack Speed removed
    • Cast point sped up from 500ms to 300ms

Version 0.3.0.2

Version 0.1.66

  • Base Strength lowered from 19 to 18.
  • Agility Gain lowered from 1.7 to 1.5
  • Intelligence Gain increased from 2.9 to 3.1
  • Puppet Master Whiplash Whiplash
    • Aoe decreased from 200 to 150.

Version 0.1.63

  • Puppet Master Whiplash Whiplash
    • Bonus base damage reduced to +5/10/15/20%.

Version 0.1.62

  • Base Strength lowered from 20 to 19.
  • Strength Gain lowered from 2.1 to 1.9.
  • Puppet Master Puppet Show Puppet Show
    • Correctly interrupts abilities mid-cast.
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Damage no longer passes through magic immunity.

Version 0.1.53

  • Base Armor reduced from 3.8 to 2.8.

Version 0.1.51

  • Puppet Master Whiplash Whiplash
    • Bonus damage is now dealt as a critical strike.
    • Does not stack with critical strike items.

Version 0.1.50

Version 0.1.49

  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Immune to everything but Magic and Attacks (cannot be affected by Transfigure, push, etc.)

Version 0.1.48

  • Puppet Master Puppeteer's Hold Puppeteer's Hold
    • Range increased from 500 to 600.
  • Puppet Master Puppet Show Puppet Show
    • Target now prioritizes allied heroes, then allied creeps, then any unit that passes in a 250/300/350/400 radius.
    • Target now has unitwalking.
  • Puppet Master Whiplash Whiplash
    • Automatically removes one charge every 12/10/8/6 seconds. Attacking resets the countdown.
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Now deals Superior Magic damage. Damage goes through immunity but is reduced by magic armor.

Version 0.1.47

Version 0.1.30

  • Base Strength increased from 17 to 20
  • Strength Gain increased from 1.9 to 2.1
  • Base Agility raised from 17 to 20.
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Cannot be dispelled.
    • Leash range on puppet increased from 1000 to 1500, increased size of puppet.

Version 0.1.26

  • Base Strength reduced from 23 to 17
  • Strength Gain reduced from 2.3 to 1.9
  • Agility Gain reduced from 1.9 to 1.7.
  • Puppet Master Puppeteer's Hold Puppeteer's Hold
    • Cooldown increased from 11 to 14s.

Version 0.1.17

  • Increased Base Agility, also Strength Gain and Agility Gain.
  • Puppet Master Puppet Show Puppet Show
    • No longer slows, forces target to attack nearest unit even if none was preset at cast.
  • Puppet Master Whiplash Whiplash
    • Health Funnel removed.
  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Ult has unlimited lifetime

Version 0.1.7

  • Puppet Master Voodoo Puppet Voodoo Puppet
    • Added 200 channel range.
    • The target now must travel 1000 units away from Voodoo puppet to break the link.



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Low Resolution Ranged All Solo Jungle Carry Support Initiator Ganker Pusher
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