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Skrap
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{{Hero infobox |team = Legion |mainstat = int |strength = 19 |strperlevel = 1.5 |agility = 16 |agiperlevel = 1.6 |intelligence = 24 |intperlevel = 2.6 |mindamage = 46 |maxdamage = 52 |basearmor = 1.26 |movespeed = 300 |magicarmor = 6 |attacktype = Ranged |attackrange = 575 |missilespeed = 1700 |attackpoint = 0.3 |backswing = 0.9 |bat = 1.7 |turnrate = 900 }} '''Skrap''' is a [[ranged]] [[intelligence]] [[hero]] in ''Heroes of Newerth''. ==Info== {{Hero bio | melee = | ranged = 5 | solo = 2 | jungler = | carry = 1 | support = 2 | ganker = 1 | initiator = | pusher = 5 | lore = Skrap is a cunning scavenger from the Seradati Plains who once roamed the desolate landscape gathering carrion to feed himself and occasionally sell in the rare event he encountered another living thing. Now he hoards every daemon carcass he can find to nourish his destructive, ravenous pet Vorax in the war against the Hellbourne. Skrap prefers to skulk along the edges of combat, harassing the enemy and harvesting their remains until he has enough to feed the Vorax, who revels in charging forward and demolishing everything in its path. | role = Skrap is a support hero who is capable of pushing lanes with the help of his monster, Vorax. His long-range abilities help him stay behind the front line while harassing enemy heroes and destroying their towers. }} ==Abilities== {{Ability infobox|Q |name = Mousetrap |image = Skrap Mousetrap.jpg |action = Target Position |target = Organic Enemy Units |type = Magic |castactiontime = 0.2 |castbackswing = 0.1 |range = 750 |radius = 250 |manacost = 80/100/120/140 |cooldown = 12 |description = Fusing utility and mobility, Skrap ties a makeshift bomb to a lesser rodent. |effects = Tosses a Mousetrap at the targeted location, which lands after 0.8 seconds. Mousetrap deals {{sc|60/80/100/120}} Magic Damage to all enemies in a 250 radius and Mini-Stuns them for 0.1 seconds. After a 1 second delay, the Mousetrap will activate, chasing the first visible enemy that comes within 250 units, prioritizing heroes. After 1.5 seconds of chasing, or if the Mousetrap comes within 60 units of the target being chased, the Mousetrap will explode, dealing {{sc|80/105/130/155}} Magic Damage to all enemies in a 250 radius and Stunning them for {{sc|1.25/1.5/1.75/2}} seconds. Mousetraps move at 350 Movement Speed and give 300 day and night vision. Each Mousetrap lasts 40 seconds, exploding prematurely if no enemy comes within range during its lifetime. Blocks neutral camps. |flavortext = |notes = * Mousetraps will explode when it expires. }} {{Ability infobox|W |name = Zoomerang |image = Skrap Zoomerang.jpg |action = Target Position |target = Organic Enemy Units |type = Magic |castactiontime = 0.2 |castbackswing = 0 |range = 1000 |radius = |manacost = 100 |cooldown = 16 |description = Skrap's Zoomerang serves many purposes, but he can always trust it to come right back. Well, most of the time. |effects = Throws a Zoomerang in the targeted direction, which travels 1000 units. Enemies hit receive {{sc|60/85/110/135}} Magic Damage and a 20% Movement Speed Slow. After traveling 1000 units, the Zoomerang will return to the location Skrap is standing in, dealing another {{sc|60/85/110/135}} Magic Damage and applying an additional 20% Movement Speed Slow to enemies that it hits. If Skrap catches the Zoomerang on its return flight, the cooldown of the ability is reduced by 8 seconds. If he misses, the Zoomerang will fly 800 units behind Skrap's current location and land. Skrap may pick up the Zoomerang from the ground, reducing the cooldown of the ability by 4 seconds. Zoomerang collects Morsels while flying and brings them to wherever it lands. |status1 = |status1-effects = |flavortext = |notes = * Slow lasts 3 seconds. * The Zoomerang travels at 1000 speed and has a touch radius of 120. * The Zoomerang will stay in the ground for up to 13 seconds. }} {{Ability infobox|E |name = Scavenge |image = Skrap Scavenge.jpg |action = Toggle |target = Ally Units |type = |castactiontime = 0 |castbackswing = 0 |radius = 800 |description = As delicious Morsels litter the battlefield, Skrap can't help but to gather them, adding to his fetid collection. |effects = When toggled on, consumes 1 collected Morsel per second. Each Morsel heals ally heroes in a 1000 radius, including Skrap, for 10 Health. If [[#Vorax|Vorax]] is within 1000 units, he will be healed for {{sc|15/35/55/75}} Health per Morsel. Red Morsels grant 8 experience each. Heroes and structures, including Skrap, yield 4 Morsels each on death; any other non-gadget unit has a 50% chance to drop 1 Morsel on death. Each time a Morsel drops, it has a 10% chance to spawn as a special Purple Morsel, granting 5 times the amount of Morsels and experience if picked up. |flavortext = |notes = * Skrap has a pickup radius of 170. * Morsels expire after 30 seconds if it is not picked up. * Morsel spawning is enabled regardless of this ability level so [[#Skrap|Skrap]] instantly consumes the Morsel without any benefit if this ability isn't leveled yet. }} {{Ability infobox|R |name = Unleash Vorax |image = Skrap Unleash Vorax.jpg |action = Self Position |target = |type = |castactiontime = 0 |castbackswing = 0 |range = 99999 |manacost = 200/300/400 |cooldown = 160/150/140 |description = Did you hear that terrifying howl? It sounded like Vorax, the monster that Skrap has trained to do his bidding. |effects = Summons Vorax in a selected lane. Vorax spawns with {{sc|100/120/140}} Attack Damage, {{sc|2000/3500/5000}} Health, 10 Armor, and 10 Magic Armor at the lane's creep spawn location, moving at the same speed as his lane creeps down the lane. Vorax appears on the mini-map to both teams, and provides 200 day and night vision to both allies and enemies. Additionally, Vorax gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed. Vorax will attack any enemy that comes within 150 units, but will otherwise disregard attacks against him. Every 10 seconds, Vorax uses [[#Rock Smash|Rock Smash]] to throw a boulder at the furthest enemy hero, dealing Vorax's current attack damage and applying a tapering 75% Movement Speed Slow for 2 seconds. If within 600 units of a structure, Vorax will focus his attention solely on that structure, Disarming it and dealing True Damage to himself on each attack. Vorax kills creeps in one hit and the Gold Bounty given from them is reduced by 35% if [[#Skrap|Skrap]] is 1500 units away from him. Cooldown starts when Vorax is killed. Vorax gives {{sc|100/150/200}} gold and {{sc|100/150/200}} experience when slain, but none if he kills himself. |flavortext = |notes = * Vorax has 325 Movement Speed and gains 5 more Movement Speed with every creep upgrade (every 5 minutes in game time). * When Vorax attacks a building, he will take True Damage equal to 1/12 (8.33%) of his own Max Health. * Vorax applies the Disarm state to buildings at the start of the attack animation, not when the attack lands. * Vorax has a maximum lifetime of 180 seconds. * Vorax can be denied. }} ===Vorax=== {{Unit infobox |name = Vorax |image = Vorax.jpg |combattype = Melee |health = 2000/3500/5000 |mindamage = 120/150/180 |armor = 10 |magicarmor = 10 |movespeed = 275 |sightrangeday = 1800 |sightrangenight = 800 |attacktype = Melee |attackrange = 128 |bat = 1.35 |attackpoint = 0.85 |backswing = 0.35 |turnrate = 540 |goldbounty = 100/150/200 |expbounty = 100/150/200 |notes = Boss Immunity }} {{Ability infobox|Q |name = Rock Smash |image = Vorax Rock Smash.jpg |action = Target Unit |target = Enemy Heroes |type = |castactiontime = 0.4 |castbackswing = 0.2 |cooldown = 10 |range = 600 |description = Vorax grabs a large rock from the ground and throws it at a nearby hero. |effects = Target an enemy unit to launch a projectile at them, dealing Vorax's current Attack Damage and applying a 75% tapering Movement Speed Slow. This ability will activate automatically if no target is selected. |notes = * Slow lasts 2 seconds. * The projectile travels at 800 speed. * Since Rock Smash is a targeted ability, it will activate and be blocked by {{ii|Null Stone}}. }} {{clr}} ==Alt Avatars== {{Skrap Alt Avatars}} ==Changelog== {{changelog| '''[[Version 4.9.3]]''' * '''Attack Range''' reduced from 600 to 575. '''[[Version 4.9.0]]''' *{{si|Skrap|Unleash Vorax}} ** Now gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned. '''[[Version 4.8.3]]''' *{{si|Skrap|Mousetrap}} ** Magic Damage upon exploding increased from 80/100/120/140 to 80/105/130/155. *{{si|Skrap|Zoomerang}} ** Magic Damage per hit increased from 60/80/100/120 to 60/85/110/135. *{{si|Skrap|Unleash Vorax}} ** Gold Bounty amount increased from 40% to 65% if {{ui|Vorax}} kills an enemy (non-player-controlled) creep when [[#Skrap|Skrap]] is away from {{ui|Vorax}}. ** [[#Skrap|Skrap]] distance to be considered as away from {{ui|Vorax}} increased from 1000 units to 1500 units. '''[[Version 4.7.5]]''' *{{si|Skrap|Scavenge}} ** Morsels spawning is enabled regardless of this ability level (instantly consume the Morsel without any benefit if this ability isn't leveled yet). '''[[Version 4.7.3]]''' *{{si|Skrap|Unleash Vorax}} ** Only gains 40% Gold Bounty when {{ui|Vorax}} kills an enemy (non-player-controlled) creep if [[#Skrap|Skrap]] is more than 1000 units away from {{ui|Vorax}}. '''[[Version 4.7.2]]''' * '''Movement Speed''' reduced from 305 to 300. * '''Starting Strength''' reduced from 20 to 19. * '''Strength gain''' reduced from 1.6 to 1.5. * '''Intelligence gain''' reduced from 2.8 to 2.6. '''[[Version 4.1.4]]''' *{{si|Skrap|Scavenge}} ** Radius decreased from 1000 to 800. ** No longer increases the damage of Vorax. *{{si|Skrap|Unleash Vorax}} ** Vorax's damage to self when attacking structures increased from 1/16 to 1/12 of Max Health per hit. '''[[Version 4.1.3]]''' *'''Magic Armor''' decreased from 7 to 6. '''[[Version 4.0.0/Hero Balance|Version 4.0.0]]''' * '''Base Intelligence''' increased from 21 to 24. * '''Base Strength''' increased from 18 to 20. * '''Magic Armor''' increased from 5.5 to 7. * '''Armor''' increased from 1.3 to 3.5. '''[[Version 3.8.6]]''' *{{si|Skrap|Scavenge}} ** Heal value per Morsel to non-Vorax ally units changed from 5/10/15/20 to 10 at all levels. '''[[Version 3.8.2]]''' *{{si|Skrap|Scavenge}} ** Heal for Vorax per Morsel decreased from 30/60/90/120 to 15/35/55/75. '''[[Version 3.8.0]]''' *{{si|Skrap|Scavenge}} ** Morsel consumption rate and healing rate decreased from 1 Morsel every 0.5 seconds to 1 Morsel every second. ** Special Morsels spawn chance increased from 5 to 10%. ** Charges granted by Special Morsels increased from 3 to 5. ** The healing for Vorax is increased from 15/30/45/60 Health to 30/60/90/120 Health per Morsel. ** The bonus damage for Vorax is increased from 1/1.5/2/2.5 to 2/3/4/5 per Morsel. ** Morsel pickup radius increased from 120 to 170. * {{si|Skrap|Unleash Vorax}} ** Base Attack Damage reduced from 120/150/180 to 100/120/140. ** Voraxโs base MS increased from 275 to 325. ** Vorax now gains +5 Movement Speed every 5 minutes. *** This matches his Movement Speed with the lane creeps whenever they upgrade their Movement Speed every 5 minutes. ** Cooldown now starts to decrease immediately after the skill is used, rather than when Vorax dies *** You can still only have 1 Vorax active on the map at any given time ** Cooldown increased from 120/110/100 seconds to 160/150/140 seconds [[Version 3.7.5]] * Hero added. }} {{Heronav}}
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