Heroes of Newerth Wiki
Soultrap
Soultrap.jpg
The Soultrap was devised by Legion engineers to capture the spirits of dead soldiers before they could be harvested by the Hellbourne, and after making the ultimate sacrifice these collected souls were released to breathe new life into the gravely wounded.
Information
Location Icon Protective.png Protective
Type Filter Activatable.png Activatable
Filter Regeneration.png Regeneration
Stats +3 Strength
+3 Agility
+3 Intelligence
Cost 800 (585)
Recipe
Components Item Builds into
Pretender's Crown (165)
Minor Totem (50)
Recipe.png
Soultrap.jpg
Dreamcatcher (2600)


Description[]

Charge with hero deaths. Use charges to heal or damage.

When an enemy hero dies within 1000 radius of you, Soultrap gains a charge.

Each use consumes 1 charge. Max of 3 charges.

This item does not get negated by Null Stone.jpg Null Stone.

Effects[]

Cast Time: 0.15 / 0.15 seconds
Target Unit All Heroes
Type - Magic
Range: 700
Cooldown: 5 seconds
Target an ally (or self) to heal them for 400 Health over 10 seconds. Taking damage from enemies except for Lane Creeps dispels the effect.

Target an enemy to deal 200 Magic Damage over 10 seconds.

 
Notes
  • Starts with 1 charge when first purchased.
  • Health is given as Health Regeneration.
  • Ally hero under this DoT effect can be denied by hero deny rules.


Changelog[]

Version 4.8.0

  • Cast Range reduced from 800 to 700.
  • Recipe Cost increased from 485 Gold.png to 585 Gold.png.
    • Total Cost increased from 700 Gold.png to 800 Gold.png.

Version 4.5.0

  • Recipe: Pretender's Crown.jpg Pretender's Crown + Minor Totem.jpg Minor Totem + Recipe 485 Gold.png (700 Gold.png Total)
  • Grants: +3 Strength, +3 Agility, +3 Intelligence.
  • Gains a charge when an enemy hero dies within 1000 range. Consumes a charge on use. Starts with 1 charge, max of 3 charges.
  • Active: Target an ally to heal them for 400 over 10 seconds (dispels on damage taken from enemy heroes). Target an enemy to deal 200 Magic Damage over 10 seconds.
    Range: 800
    Cooldown: 5 seconds

Version 4.3.0

Version 4.1.3

  • 400 Gold Recipe removed.
  • Scarab.jpg Scarab added to the recipe. Now auto-assembles (625 Gold.png Total).
  • Bonus Strength reduced from 8 to 6.
  • Now grants 5 bonus Attack Damage.
  • Mana cost reduced from 25 to 0.
  • Healing increased from 360 to 400.

Version 4.0.0

  • Recipe cost reduced from 600 Gold.png Gold to 400 Gold.png.
  • Cast Range increased from 800 to 1500.
  • Max number of charges stored increased from 2 to 3.
  • Now only dispels when taking damage from player-controlled units.

Version 3.8.3

  • Cooldown decreased from 20 to 2 seconds.
  • Recipe cost decreased from 700 Gold.png to 600 Gold.png.

Version 3.8.0

  • Added to the game.


Items
Basic Items Icon Supplies.png Supplies Icon Accessories.png Accessories Icon Weapons.png Weapons Icon Relics.png Relics Icon Legendary.png Legendary
Recipe Items Icon Initiation.png Initiation Icon Supportive.png Supportive Icon Protective.png Protective Icon Combative.png Combative Icon Morph Attack.png Morph Attack
Other Items Boss Drops Removed Items Obsolete Items Debug Item