|Stats||+200 Max Health|
+200 Max Mana
+200% Mana Regeneration
Description[edit | edit source]
Dealing magic damage causes additional damage based on target's health.
Effects[edit | edit source]
Changelog[edit | edit source]
- Damage over Time (DoT) reduced from 5% to 4% of the target's Current Health when inflicting non-DoT Magic Damage.
- Recipe cost reduced from 300 to 150 .
- Total cost reduced from 2825 to 2675 .
- Health Regeneration reduction increased from 50% to 75%.
- Damage from Spell Sunder is now non-lethal.
- Damage per second reduced from [5 + 5% of current Health] to [5% of current Health].
- Debuff now reduces Health Regeneration by 50%.
- Debuff damage per second increased from 5 + 3% of Current HP to 5 + 5% of Current HP.
- Debuff duration reduced from 3.5 to 3 seconds.
- Damage-over-Time (DoT) effect now works for 33% of the default values (down from 50%).
- Reworked recipe:
- Debuff duration increased from 3s to 3.5s.
- This is a 17% DoT damage increase.
- [Undocumented Change] Moved item category from Combative to Supportive.
|Recipe Items||Initiation||Supportive||Protective||Combative||Morph Attack|
|Other Items||Boss Drops||Removed Items||Obsolete Items||Debug Item|