Staff of the Master | ||||||||||||
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Those most immersed in the secret arts of Newerth, Man and Beast alike, bear a winged Staff of the Master as a mark of their rank. Thought perhaps a sign of some conspiratorial order, it is more likely carried out of the desire to gain the intelligence, Health, and Mana of the staffs, and the ambition to unlock its secret powers | ||||||||||||
Information | ||||||||||||
Location | Supportive | |||||||||||
Type | Strength Agility Intelligence Booster | |||||||||||
Stats | +10 Strength +10 Agility +10 Intelligence +200 Max Health +150 Max Mana | |||||||||||
Notes | Can Disassemble | |||||||||||
Cost | 4200 | |||||||||||
Recipe | ||||||||||||
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Description[ | ]
Boosts the abilities of many heroes.
List of boosted abilities[ | ]
Hero | Ability | Boosted Ability | Effects |
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Accursed | Flame Consumption | Burning Consumption | Increases the duration to 5/6/7 seconds and can be used while silenced or stunned. |
Aluna | Emerald Lightning | Increases the number of bounce to 3 enemies and steal attack speed to 3 affected enemies. | |
Aluna | Emerald Red | Increases the duration to 20 seconds. | |
Andromeda | Dimensional Link | Increases attack range by 1000 for 4 seconds if an ability cast hits an enemy hero. | |
Andromeda | Void Rip | Nether Rip | Decreases cooldown time to 20 seconds and applies Magic Immunity for 2 seconds on ultimate activation. |
Apex | The Burning Ember | Reduces cooldown to 15 seconds, Apex can now move at 75% Movement Speed during the channel. Healing increased to 5/6/7/8% of Max Health per second. | |
Arachna | Spider Sting | Broodlings | Spiderling now restrains the target. Reduces the cooldown to 35/25/15 seconds if used on a non-hero unit. If the Spiderling kills a target, it spawns a controllable Adult Spiderling that lasts 50 seconds. If the Adult Spiderling kills an enemy unit, it will spawn a Child Spiderling that last 50 seconds. |
Armadon | Restless | Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius. | |
Artesia | Essence Projection | Arcane Projection | Increases cast range to global. |
Artillery | Homing Missile | Increases cast range, lowers cooldown and allows you to target an area to fire up 2 missiles. | |
Balphagore | Hell on Newerth | Increases bonus Magic Damage per charge to 3/4/5, decreases cooldown to 70 seconds, increase the radius to 1000, and applies Demonic Pathogen for 1.5 seconds to affected enemy heroes. | |
Behemoth | Enrage | Enraged Leap | Grants True Strike when this ability is active and grants a sub-ability, Enraged Leap, to leap at target position, apply disjoint, then cast Enrage there (triggering Heavyweight there). |
Berzerker | Chain Spike | Increases chain duration to 10 seconds and slow from tapering to a 50% static Movement Speed Slow. Second activation now executes the target if it falls below 20% of health. | |
Blacksmith | Chaotic Flames | M-M-M-Multi Cast! / Risky Cast! | Your auto-attacks have a 15% chance to cast Fireball, Flaming Hammer, and/or Frenzy. Also, unlocks an ability namely Risky Cast! - Casts a standalone level 4 of Fireball on activation. |
Blitz | Lightning Shackles | Lightning Bind | Slow duration increased to 4 seconds and damage increased to 325/425/525. Applies -200 Attack Speed for the duration and the affected targets are also Sighted and Revealed for the duration. |
Blood Hunter | Hemorrhage | Bloodbath | Applies Hemorrhage to all enemies around the main target. |
Bombardier | Air Strike! | Napalm Strike! | Bombs leave behind Napalm that deals 60/90/120 Magic Damage per second for 5 seconds. Increases cast range to global. |
Bramble | Chomp! | Big Chomp! | Reduces this ability cooldown to 3 seconds. Passively increases your Max Health by 10% and 1% more for every kill or assist. |
Bubbles | Kelp Field | Kelp Zone | Reduces cooldown to 60 seconds. Damage and Stun from moving more than 600 units from the Kelp Field is now Superior Magic Damage, and the damage when breaking is doubled. |
Bushwack | Jungle Toxin | Bonus Attack Speed will not be lost when switching your attack target and the affected targets are also Sighted during the effect of this ability. | |
Calamity | Sunder's Vault | Cast range is global and lowers the cooldown to 80 seconds. | |
Chronos | Chronofield | Chronofield Deluxe | Reduces the cooldown to 120 seconds at all levels, and allies inside of the ability receive -80% speed instead of being frozen. |
Corrupted Disciple | Overload | Supercharged | Increased the frequency of the bolts to every 0.7/0.6/0.5 seconds. Each bolt will bounce twice to new targets. |
Cthulhuphant | Dream of Madness | No longer has facing restriction to apply the Madness. | |
Dampeer | Consume | Essence cap increases from 3 to 6. Now only loses 3 Essences on death. | |
Deadlift | Unholy Strength | Unholy Power | Decreases the cooldown by 2 seconds and increases the Strength Steal to 10. |
Deadwood | Willowmaker | Strength Sap duration increased to 30 seconds. Cooldown reduced to 70/50/30 seconds. | |
Demented Shaman | Storm Cloud | Increases the radius to 800 and increases the Armor gain/loss and duration to 18/24/30 (seconds). | |
Defiler | Unholy Expulsion | Unholy Expatriation | Activating this ability again while the spirits are active will quickly send them toward the target. Targeting enemy units and structures will send the spirits to attack once and then return to Defiler. Targeting an allied hero will consume all spirits, healing the target for half of their stored damage. |
Devourer | Guttling Hook | Extra Hungry Hook | Increases range by 500 and reduces the cooldown to 6 seconds. |
Draconis | Draconic Defense | Increases buff duration to 6 seconds, building damage reduction duration to 12 seconds and allows targeting to enemy destroyed towers. | |
Doctor Repulsor | Ludicrous Speed | Reduces cooldown to 0 second, changes the Initial Percentage of Mana Cost to 6%, and changes the percentage Mana Cost per 100 units travelled to 0.75%. | |
Electrician | Electric Shield | Changes the scheme to toggle and if the Mana of self reaches 0 and the damage aura effect from this ability stays active. | |
Electrician | Cleansing Shock | Reduces the Mana Cost to 0, spawns an ally area instance of this ability when targeting an enemy and vice versa, and increases effect radius around the target to 700. | |
Ellonia | Absolute Zero | Once the projectile reaches its destination, Flash Freeze is applied to enemy units as the projectile travels back to Ellonia. | |
Emerald Warden | Summon Gawain | Summon Gawains | Allows to summon another Gawain on an ally hero. |
Empath | As One | Together As One | Reduces cooldown to 30 seconds, and also grants Empath's host the effects of Staff of the Master while inside him. |
Engineer | Energy Field | Can be thrown to cast the ability on target position, procs all of its effects on affected enemy units immediately upon spawning, and deals percentage of enemy hero's Max Health per second as Magic Damage. | |
Flux | Discharge | Increases the radius to Global, increases Pull/Push distance to 500/700/900 and Null Stone no longer blocks. | |
Gauntlet | Gauntlet Blast | Gauntlet Punch! | Gauntlet now flies with his fist towards the enemy target. Increases damage to 450/600/750, cooldown decreased to 70/60/50 seconds, radius increased to 300/350/400. |
Gemini | Fire and Ice | Splits Gemini into a third elemental form, Light. | |
Geomancer | Crystal Field | Crystal Eruption | Applies a 35% Movement Slow to enemies within 600 radius before the initial explosion occurs. Upon exploding, adds a bonus 100/120/140 Magic damage and a 4 second 50% Movement Slow debuff in a 600 radius. |
Glacius | Glacial Downpour | Glacial Torrent | Grants the ability 800 cast range and 50% Damage Reduction during the channel. Enemies who are hit by three shards of ice from this ability have your current level of Ice Imprisonment applied to them. |
Goldenveil | Greedgutter | Active effect affects all enemies within 400 range of the target. | |
Grinex | Nether Strike | Can accumulate bonus damage up to 2 times before expending it on the next attack. | |
Grinex | Illusory Assault | Staying on shadow trail keeps self on Stealth without breaking it and gains Single-Target Immunity. | |
Hammerstorm | Hammer Throw | Hammer Leap | Increases range to 900 and lets to activate this skill again within the next 3 seconds to teleport to the target, dealing Attack Damage in the area. |
Hellbringer | Summon Malphas | A second instance of this ability occurs at the target destination 0.25 seconds after the initial cast, applying all effects on the second instance includes a second Malphas, limiting to 3 of them at any given time with their Max Health and Attack Damage are reduced by 25%. | |
Jeraziah | Sol's Blessing | Sol's Miracle | Increases radius to 2000, increases physical damage negation to 80/90/100%, and globally affects ally buildings. Also applies 2.5 seconds of Protective Charm to affected allied non building units. |
Kane | Face Off | Gains 8/12/16 Attack Damage permanently to the one that still alive during the duration of this ability between target hero and self in which requires one of them to be dead during the duration of it. | |
Keeper of the Forest | Strength in Numbers | Enchanted Tree | Target a tree to enchant it, granting 800 radius Clearvision to Enchanted Tree as long as it is still alive. Enemies can see the Enchanted Tree if they have vision over it. |
Keeper of the Forest | Root | Naturalized Root | Spawns 3 Animated Trees next to each enemy hero hit. Animated Trees have 400 Health, 25 Attack Damage, 300 Movement Speed, and last 40 seconds. |
Kinesis | Stasis Smash | Stasis Throw | Increases radius to 600. Throws all lifted units including the target to a location you choose. |
Klanx | H.A.W.K. | H.A.W.K. v2.0 | The charge count is increased to 5, the cooldown is reduced to 6 seconds, and the duration is increased to 30/60/90/120 seconds. |
Klanx | Lackey | Increases Magic Damage by 30. | |
Kraken | Splash | Reduces cooldown to 3 seconds, and refreshes the cooldown when hitting a unit affected by Release the Kraken. | |
Legionnaire | Decapitate | Decapitate All | Instantly refreshes all abilities when you successfully Decapitate and kill a hero. |
Lodestone | Shatterstorm | Lodestone Armor and Magic Armor is only reduced by 50% after detonation and detonation time can be activated early. | |
Lord Salforis | The Undying | Pauses the duration while Salforis is within 600 range. Any hero that dies with the debuff permanently increases damage per second by 5, up to a max of 50 bonus damage. | |
Magebane | Flash | Enemy units within 600 radius of the target location have Mana Feedback applied on them for 6 seconds, dealing 110% of affected unit's Mana Cost as Magic Damage. | |
Magebane | Mana Rift | Mana Void | Damage dealt to the main target propagates to 1 other enemy hero outside the 225 radius but within 800 radius to main target with 60% power. |
Magmus | Eruption | Pyroclasm | Adds 2 additional pulses. Increases the duration of pulses to 2.45/3.15/3.85 and max radius to 600/700/800. Reduces cooldown to 120/100/80 seconds. |
Maliken | Possession | Hellbourne Possession | Reduces cooldown to 14 seconds. |
Martyr | Sol's Conviction | Can cast the ability on willing allied heroes within 600 Cast Range. | |
Martyr | Hand in Hand | Hand in Faith | Now sets both your Ally target and yourself to 100% health. Removes the minimum for Enemy targets and Roots them for the duration. |
Master of Arms | Weapon Enhancement | Bulldozer-Cheetah | Simultaneously grants the effects of both Bulldozer and Cheetah. |
Midas | Elemental Warp | Elemental Shift | Increases the cast range of this ability by 700 and reduces all abilities' cooldown by 2 seconds. |
Moira | Arcane Vortex | Damage type becomes Superior Magic & lethal. Heals allies for 125/250/375} Health upon expiration. Radius is increased by 1.7x. Enemies are now bunched up towards the center and allies towards the edges. | |
Monarch | Cleansing Wind | Purifying Wind | Radius increased to 900. After a 3 second delay, fires a second Cleansing Wind backwards. |
Moon Queen | Moon Finale | Lunar Finale | Increases number of Beams to 6/12/18. Increases maximum number of hits per target to 6/9/12, reduces the time between beams, and reduces cooldown to 90 seconds. |
Moraxus | Matraxe | Infinite-Bladed Matraxe | Shoots axes toward enemies who you damage or are hit by the Matraxe detonation, dealing damage equal to your current level of More Axes. |
Myrmidon | Forced Evolution | Mutant Evolution | Your attacks now splash and slow in a 250 radius, and increases the Damage of the skill to 140/190/240. Skill becomes a toggle activation with a 4 second cooldown. |
Nymphora | Teleport | Mass Teleport | Reduces cast time to 3.5 seconds, increases the number of teleported heroes by 2, increases teleport proximity to 600 radius, and automatically casts Volatile Pod, Grace of the Nymph and 4 instances of Nymphora's Zeal (stun only, no damage) in a 600 radius of your targeted location when the channel finishes. |
Ophelia | Command | Allows you to take control of ancients. | |
Parallax | Fulcrum Shift | Increases the maximum number of charges to 3. | |
Parallax | Earthshatter | Planet Cracker | Causes this ability to convert 50% of its damage to Superior Magic Damage. Halves the cooldown and mana drain rate. |
Parasite | Infest | Allows you to take control of ancients. | |
Pebbles | Enlarge | Group Chuck | Adds a new ability: Group Chuck (Chucks up to 3 nearby units at target. Deals 40% of Chuck's normal damage per thrown unit. Shares cooldown with Chuck.) |
Pestilence | Swarm | Swarm Wave | Causes the ability to apply to all enemies in a targeted cone area, and deals 50/100/150 Physical Damage on impact. |
Pharaoh | Wrath of the Pharaoh | Return of the Pharaoh | Decreases cooldown to 20 seconds. Adds a sub-version of ability which impacts enemy units and ally heroes (shares cooldown time). |
Plague Rider | Plague Carrier | Epidemic | Causes Plague Carrier to bounce infinitely. |
Pollywog Priest | Voodoo Wards | Mass Voodoo Wards | Increases number of wards to 11. |
Predator | Terror | Incredible Terror | Reduces terror stacks, increases attack speed, and refreshes Venomous Leap on kill. |
Prisoner 945 | Prison Break | Jailbreak | Makes the ability ranged and applies Shackled to the target. Increases radius by 100. |
Pyromancer | Blazing Strike | Inferno Strike | Increases the damage to 650/850/1050 and deals 50% of the damage to enemies within 600 range. |
Rally | Seismic Slam | Tectonic Slam | Increases damage to 600/850/1100 and increases radius to 500. |
Revenant | Manifestation | Materialization | Increases the level by one and grants more Intelligence. At level 4 of Manifestation: all abilities now cast on up to 5 targets in range. |
Rhapsody | Protective Melody | Protective Groove | Duration increased to 5/6/7. Can now move while channeling, but attacking, being disabled, casting another spell, or activating an item will end the spell. |
Riftwalker | Wormhole | Bidirectional Wormhole | Range increased to 1400. Activate the ability again within 2/2.25/2.5 seconds of using it to teleport yourself and all enemies hit back to where you started casting it. |
Salomon | Wish for Revenge | Reduces cooldown to 40 seconds. | |
Sand Wraith | Mirage | Delusional Mirage | When using the secondary activation and teleporting to one of your illusions, all enemies within 400 units of there are feared for 2 seconds then slowed by 15% for an additional 4 seconds. |
Scout | Marksman Shot | One Shot, One Kill | Allows the ability to be used without breaking stealth, increases its range to 3500, and allows you to quickly leap towards your target for a short time following the projectile impacting. |
Shadowblade | Essence Shift | Quintessence Shift | Decreases cooldown to 5 seconds and adds additional effects based on primary attribute: 225 Radius 30/50/70% Cleave for Strength, Unitwalking and True Strike for Agility, causes attacks to drain mana from the target equal to 40/60/80% of your Intelligence for Intelligence. |
Sir Benzington | Lance-A-Long | Passively increases Attack Range by 250, and reduces the cooldown to 5 seconds. | |
Slither | Poison Burst | Toxic Burst | Increases damage per second to 60/90/120 and makes damage lethal. Decreases the cooldown to 80 seconds. |
Solstice | Graceful Strikes | Reduces the number of attacks required for a proc to 2. Allows to activate this ability to switch between day and night modes at will. | |
Soul Reaper | Demonic Execution | Hellbourne Execution | Lowers cooldown to 70 seconds at all levels and increases damage to 60/90/120% of missing Health. |
Soulstealer | Soulsteal | Max number of Souls increased to 25/35/45/55. | |
Succubus | Cursed Embrace | Cursed Grip | Ability is no longer channeled, duration increased by 1 second, and cooldown is decreased by 15 seconds. Ability has a leash range of 1200 units. |
Swiftblade | Swift Slashes | Swifter Slashes | Increases number of slashes to 5/7/10. Decreases cooldown to 110/100/90 seconds. |
The Chipper | Sawblade Showdown | Sawblade Massacre | Increases casting range to 1000. Saws apply a Superior Magic tapering 90% Movement Slow for 4 seconds. |
Tempest | Elemental Void | Elemental Vortex | Glacial Blasts, Elementals now deal True Damage. Deals True Damage and decreases cooldown to 120 seconds. |
The Madman | Berserk | Insanity | While active, upon taking lethal damage, refreshes other spell cooldowns, prolongs your death for 4 seconds, extending by 4 seconds for every kill you get. Increases attack speed to 80/120/160. |
Thunderbringer | Lightning Storm | Thunder Storm | Changes the targeting mechanic to a Global Target Location to spawn a Thunder Cloud there for 6 seconds. Every 3 seconds, a lightning strike will occur and hit all enemy units within 600 radius for 150/250/350 Magic Damage. |
Torturer | Torment | Painful Torment | Increases damage per pulse to 100/150/200. Torment is no longer disabled when Torturer is silenced or stunned. |
Tremble | Hive Mind | Spawns a controllable Shudder with 1000/1400/1800 Health, Ensnare, Terror Mounds, Impalers and Razor Carapace (30 Deflection). | |
Valkyrie | Javelin of Light | Applies the current level of Call of the Valkyrie around any target hit by the Javelin. | |
Voodoo Jester | Spirit Ward | Greater Spirit Ward | Increases Spirit Ward damage to 90/120/150. Attacks bounce to 0/1/2 additional units. No longer channeling (but still cancels if Stunned, Silenced or killed). |
War Beast | Metamorphosis | All effects of this ability (reduced BAT, critical strike, and max health bonus) except for the movement speed bonus become passive. | |
Wildsoul | Summon Booboo | Booboo may attack normally when greater than 1050 units away from Wildsoul, but with halved attack speed. | |
Witch Slayer | Silver Bullet | Heavenly Blast | Changes damage type to Superior Magic and increases damage damage to 600/800/1025. |
Wretched Hag | Bat Blast | Bat Swarm | Increases initial damage to 350/540/730 and decreases cooldown to 40 seconds. |
Changelog[ | ]
- [Undocumented Change] Moved item category from Combative to Supportive.
- Recipe changed to Glowstone + Mighty Blade + Quickblade + Neophyte's Book (Total Cost: 4200 )
- Several heroes now have enhanced visual effects when they hold a Staff of the Master
- Recipe changed to Glowstone + Recipe (1100) + 2 of the following: Mighty Blade, Quickblade, Neophyte's Book. (Total Cost: 4300 )
Items | |||||
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Basic Items | Supplies | Accessories | Weapons | Relics | Legendary |
Recipe Items | Initiation | Supportive | Protective | Combative | Morph Attack |
Other Items | Boss Drops | Removed Items | Obsolete Items | Debug Item | |