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General - Happy Halloween! - New Post Game stats screen - Heroes now be announced in the proper epic voice. Choose Wisely... - Cooldowns that are ready will no longer show 1s left on the cooldown in the ally info panel - Players can right click a CC panel notification to close them now - More restrictive map borders - Certain abilities will no longer miss stealthed allies - Hero effects now show up in their 3D portrait (Torturer has a head again) - Attacks per second now show the correct rounded value in the tooltip - Fog of war now updates every 400ms instead of every 500ms - Fix how stunned units affect pathing - Trees no longer block single target abilities that can't target trees - Items no longer block neutral creeps from spawning when dropped on the ground - Right-clicking an ability icon no longer activates non-toggle abilities - Fix Post Haste minimap ping - Fixed several abilities including Homecoming Stone and Pyromancer's Stun so they no longer play effects in the fog - Added Darkwood Vale to icon key - Fixed Torturer pick sound - Units will no longer aggro when disarmed or can't attack

OpenGL - mesh_color_andromeda and mesh_color_unit_reveal shaders are fixed - Fixed Arcade Text rendering behind the terrain

Banning Draft - Set up like Random Draft, only with 24 heroes instead of 20 - Top players on either team (Blue or Pink) alternate banning 1 hero each until 4 heroes are banned - Picking proceedes like a normal RD match after bans, everyone picks their own heroes

Items - Totem of Kuldra renamed to Kuldra's Sheepstick - Ring of Sorcery's radius increased to 600 (from 400) - Slayer's damage increased to 46 (from 36) - Insanitarius now takes a Steamstaff instead of a Punchdagger. Recipe cost lowered to 500 (from 900) - Void Talisman no longer lowers Magic Armor - Bound Eye now only grants the Reveal Sight when held by a hero - Mana Battery and Power Supply cooldown is lowered to 17 seconds (from 25) - Charged Hammer cooldown reduced to 35 (from 45) - Symbol of Rage cooldown reduced to 35 (from 50)

Enhanced Marchers: - Cooldown time increased to 15 seconds

Steamboots - Now grants +6 to all attributes and +6 to the active attribute (from +5)

New Heroes - Vindicator, inspired by DotA's Silencer - Rampage, inspired by DotA's Spiritbreaker

Heroes

Accursed - Cauterize range increased to 600 (from 300)

Andromeda - No longer mute

Arachna - No longer mute

Blood Hunter - Hemmorage can no longer be removed

Chronos: - Attack impact time set to 0.5 seconds (from 0.6)

Devourer - Any enemy hero killed in a 400 radius of devourer will grant him the +0.9/1.2/1.5/1.8 strength that he normally gains from killing a hero - Strength gained from creep kills reduced to +0.03/0.05/0.07/0.09 (from +0.03/0.06/0.09/0.12)

Electrician: - Static Grip's area damage now deals 30/45/60/75 Magic damage per second, increased from 30/40/50/60 - Energy Absorption now deals 40/75/115/150 True damage to nearby enemies, from 75/100/125/150 Magic damage - Energy Absorption will now hit Magic Immune units - Energy Absorption now returns 12/16/20/24 mana per charge, from 15/20/25/30

Glacius - Reworked Glacial Downpour to be more consistant (It's so cool now)

Hammerstorm - Galvanize radius increased to 500 (from 350) - Movement speed bonus increased to 14% (from 12%) - Armor bonus lowered to 3,5,7,10 (from 3,6,9,12)

Jeraziah: - Righteous Strike bonus damage reduced to 10/20/30/40, from 12/24/36/50 - Righteous Strike now deals 75% splash damage, decreased from 100%

Madman: - Fixed a bug allowing the Madman to activate items without breaking his stealth from Stalk

Maliken: - Hellbourne Zeal provides a maximum of +100 attack speed

Night Hound - Can now Pounce 200ms faster

Nymphora - Nymph's Call no longer shares a cooldown with Teleport

Ophelia - No longer mute

Pandamonium - Increase based str gain from 2.5 to 2.7 - Flurry speed increased by roughly 40% - Mana cost of Flurry reduced to 30 per hit, from 40 - Cannonball mana cost set to 100 at all levels (from 95/110/125/140) - Flick mana cost reduced to 65 at all levels - Smash Face mana cost reduced to 100/175/250 from 100/200/300 - Smash Face can no longer be evaded

Pestilence - Stun ground effect is now a bit more accurate to the range

Pharaoh - Wrath of the Pharaoh no longer hits mechanical units

Plague Rider - Plague Carrier will no longer bounce to the Well structure

Pollywog Priest - Issuing a move order to the wards will no longer cause them to do nothing - Voodoo Wards duration increased to 45 seconds (from 30) - Pollywog's evil cousin, Pollygon Priest, should no longer make an appearance

Predator: - Armor reduction reduced to -2/-4/-6 from -4/-8/-12 - Attack speed bonus for attacking a debuffed enemy set to +20/40/60 from +30/50/70 - Mana cost reduced to 50/75/100, from 100/150/200 - Cool down decreased to 60 seconds, from 120 seconds - Predator will now automatically attack the target of his Venomous Leap after the Leap completes

Puppet Master: - Fixed a bug preventing Puppeteer's Hold from being dispellable

Soul Reaper - Strength gain increased to 2.0 (from 1.5)

Treant - Root will no longer root gadgets such as Pollywog's Wards

Valkyrie - Yet another great voice added

Wildsoul - Base movement speed increased to 315 (from 305) - Base movement speed while in Bear Form decreased to 270 (from 305) - Armor bonus from Bear Form increased to 4,6,8 (from 2,4,6) - BooBoo can no longer attack when more then 925 range away from Wildsoul. He longer instantly teleports back. - BooBoo's Root can now be removed

Wretched Hag - Flash of Darkness cast point changed to 0.33 (from 0.5) - Has gained a voice

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